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  1. #8151
    Quote Originally Posted by Yukichi View Post
    Himes are the base on which to build. They are the foundation. A weapon grid is useless without a sound, battle-worthy team. Unless you feel satisfied with a team, there is no need to go out of your way for raid SR weapons of its element.

    You will definitely level-up or max limit break most SSR weapons that you get for every element. They usually give you more attack power than SRs without having to skill level them. As such, you only need 9 SSR weapons of any element as a base for all grids. Thereafter, the off-element ones can be replaced by same-element SRs and SSRs you get from Advents, Raid Events and Union Events without having to farm, and that are generally better than Disaster raid ones. It's best to get and develop weapons you are sure you won't replace.

    Having multiple teams will be beneficial later on if you want to challenge the more difficult content like guild order, tower events, accessory quests and ragnarok raids. You will be better equip to fight and have an easier time against more elements thus improving your results, as well as your union's standings in Union Events. You'll also have a greater variety and breadth of play. Being water main means a more difficult time with fire content as it is your weak point. Light and dark teams are slightly better suited for all events.

    The wild card here is the 100% eidolons. Owning one means dealing as much damage as having elemental advantage against every element. If a lot of friends have the same one, you may count on often having 2 which means dealing more damage than having elemental advantage and a 100% eido. However, in both cases, the exception remains fighting the opposite element. Also, you will still receive more damage than having a team with elemental advantage. Having a good team to go with it remains essential.

    Ultimately, the number of teams you have will depend on which himes you get and on how much time you want to dedicate developing teams. As you grow, you will see all the possibilities the game has to offer. You'll become fully aware of what you can do, see what brings you enjoyment and decide what is right for you.
    I have some misgivings about the advice you're giving here. Particularly concerning to me is the "only need 9 SSR weapons of any element as a base for all grids" line. Events are on rotation at a rate of 10 days per event, so if he were starting from zero, you are advising him to wait... 1.5~3 months to get a base of off-element SSR's? That's definitely not the right mentality to have, especially considering he might have trouble even just getting all the weapons he has to MLB now.

    I've seen a lot of people advise to only "develop weapons you are sure you won't replace." Perhaps you mean this for off-element, but it can also be taken as reasoning for not swapping in a complete, on-element grid with Catastrophe Assault (M) SR's. This is frankly bad practice, because new players often have trouble even clearing content in the first place. The first hurdle is getting a grid to the point where you can comfortably do casual content like advents and raid events and get all the rewards, and the second is getting through Wave 3 of GO.

    The number one thing a new player needs to do once they can AAB gem quest is to start the gemcha cycle:
    1. Turn on "Auto-Sell N Weapons" and "Auto-Sell N Eidolons"
    2. Farm over 110,000 gems from Gureilla Gem Quests.
    3. Roll Gem Gacha 1100 times a day.
    4. Use R fodder to skill level SR weapons.
    5. Use elixirs from gemcha to farm more gems.
    6. Repeat.


    And for some reason, we don't talk about this when we tell new players how to get strong. Think about how many skill levels for an SR weapon you can go up every day, especially early. This is how you get a serviceable grid quickly so that you can start clearing content ASAP. Himes are not your limiting factor early on, it's your grid which severely hampers both damage and health.

    Every single day, a new player need to do gemcha and upgrade the grid of his 'main' element (the one he rerolled for). To do this, he needs weapon targets for him to upgrade. So that means getting the Raid Quest SR weapons, because these are the only ones he can get reliably without waiting months at a time. That means he needs to start leeching Catastrophe Ragnaroks ASAP, get multiple copies of these disaster raid Assault (M) weapons to MLB, and immediately slot them into his grid so that he can clearing content.

    If that player is running light or dark as their 'main' element, working on your next element is not a top priority. But if you're any of the elements with a weakness, you definitely want a second element to be serviceable ASAP. Again, this is another reason to leech more raids and get SR weapons to MLB. And in any case, for free players, they will definitely hit a wall with upgrading their 'main' element grid and need to branch out.

    At this point, I feel like a new thread should be dedicated specifically for in-depth beginner advice that tells them how to start the gemcha cycle, how to upgrade grids (and why it's important), how to farm soul points (and everything else) from advents, how to participate in guild order, how to do missions, how to start farming regalia, how to do UE's, how to use the shop, how to do accessory quests, and how to farm limit break materials.


  2. #8152
    Quote Originally Posted by KTA View Post
    I have some misgivings about the advice you're giving here. Particularly concerning to me is the "only need 9 SSR weapons of any element as a base for all grids" line. Events are on rotation at a rate of 10 days per event, so if he were starting from zero, you are advising him to wait... 1.5~3 months to get a base of off-element SSR's? That's definitely not the right mentality to have, especially considering he might have trouble even just getting all the weapons he has to MLB now.

    I've seen a lot of people advise to only "develop weapons you are sure you won't replace." Perhaps you mean this for off-element, but it can also be taken as reasoning for not swapping in a complete, on-element grid with Catastrophe Assault (M) SR's. This is frankly bad practice, because new players often have trouble even clearing content in the first place. The first hurdle is getting a grid to the point where you can comfortably do casual content like advents and raid events and get all the rewards, and the second is getting through Wave 3 of GO.

    The number one thing a new player needs to do once they can AAB gem quest is to start the gemcha cycle:
    1. Turn on "Auto-Sell N Weapons" and "Auto-Sell N Eidolons"
    2. Farm over 110,000 gems from Gureilla Gem Quests.
    3. Roll Gem Gacha 1100 times a day.
    4. Use R fodder to skill level SR weapons.
    5. Use elixirs from gemcha to farm more gems.
    6. Repeat.


    And for some reason, we don't talk about this when we tell new players how to get strong. Think about how many skill levels for an SR weapon you can go up every day, especially early. This is how you get a serviceable grid quickly so that you can start clearing content ASAP. Himes are not your limiting factor early on, it's your grid which severely hampers both damage and health.

    Every single day, a new player need to do gemcha and upgrade the grid of his 'main' element (the one he rerolled for). To do this, he needs weapon targets for him to upgrade. So that means getting the Raid Quest SR weapons, because these are the only ones he can get reliably without waiting months at a time. That means he needs to start leeching Catastrophe Ragnaroks ASAP, get multiple copies of these disaster raid Assault (M) weapons to MLB, and immediately slot them into his grid so that he can clearing content.

    If that player is running light or dark as their 'main' element, working on your next element is not a top priority. But if you're any of the elements with a weakness, you definitely want a second element to be serviceable ASAP. Again, this is another reason to leech more raids and get SR weapons to MLB. And in any case, for free players, they will definitely hit a wall with upgrading their 'main' element grid and need to branch out.

    At this point, I feel like a new thread should be dedicated specifically for in-depth beginner advice that tells them how to start the gemcha cycle, how to upgrade grids (and why it's important), how to farm soul points (and everything else) from advents, how to participate in guild order, how to do missions, how to start farming regalia, how to do UE's, how to use the shop, how to do accessory quests, and how to farm limit break materials.
    I appreciate the detailed answer you both gave I like the in-depth guide idea you have a lot since even after reading a bunch of guides/beginner guides (even the Japanese wiki because I’m japanese lol), I’m still unclear on a bunch of aspects of the game. I didn’t even know guild order was a thing :^)

    For what it’s worth, I do have Rudra (100% water eido) but like you said, I have no weapons I can limit break at the moment besides the raid assault weapons.

  3. #8153
    Unregistered Guest
    Quote Originally Posted by KTA View Post
    I have some misgivings about the advice you're giving here. Particularly concerning to me is the "only need 9 SSR weapons of any element as a base for all grids" line. Events are on rotation at a rate of 10 days per event, so if he were starting from zero, you are advising him to wait... 1.5~3 months to get a base of off-element SSR's? That's definitely not the right mentality to have, especially considering he might have trouble even just getting all the weapons he has to MLB now.

    I've seen a lot of people advise to only "develop weapons you are sure you won't replace." Perhaps you mean this for off-element, but it can also be taken as reasoning for not swapping in a complete, on-element grid with Catastrophe Assault (M) SR's. This is frankly bad practice, because new players often have trouble even clearing content in the first place. The first hurdle is getting a grid to the point where you can comfortably do casual content like advents and raid events and get all the rewards, and the second is getting through Wave 3 of GO.

    The number one thing a new player needs to do once they can AAB gem quest is to start the gemcha cycle:
    1. Turn on "Auto-Sell N Weapons" and "Auto-Sell N Eidolons"
    2. Farm over 110,000 gems from Gureilla Gem Quests.
    3. Roll Gem Gacha 1100 times a day.
    4. Use R fodder to skill level SR weapons.
    5. Use elixirs from gemcha to farm more gems.
    6. Repeat.


    And for some reason, we don't talk about this when we tell new players how to get strong. Think about how many skill levels for an SR weapon you can go up every day, especially early. This is how you get a serviceable grid quickly so that you can start clearing content ASAP. Himes are not your limiting factor early on, it's your grid which severely hampers both damage and health.

    Every single day, a new player need to do gemcha and upgrade the grid of his 'main' element (the one he rerolled for). To do this, he needs weapon targets for him to upgrade. So that means getting the Raid Quest SR weapons, because these are the only ones he can get reliably without waiting months at a time. That means he needs to start leeching Catastrophe Ragnaroks ASAP, get multiple copies of these disaster raid Assault (M) weapons to MLB, and immediately slot them into his grid so that he can clearing content.

    If that player is running light or dark as their 'main' element, working on your next element is not a top priority. But if you're any of the elements with a weakness, you definitely want a second element to be serviceable ASAP. Again, this is another reason to leech more raids and get SR weapons to MLB. And in any case, for free players, they will definitely hit a wall with upgrading their 'main' element grid and need to branch out.

    At this point, I feel like a new thread should be dedicated specifically for in-depth beginner advice that tells them how to start the gemcha cycle, how to upgrade grids (and why it's important), how to farm soul points (and everything else) from advents, how to participate in guild order, how to do missions, how to start farming regalia, how to do UE's, how to use the shop, how to do accessory quests, and how to farm limit break materials.
    I 100% agree, gemcha cycle is sooooo important and it need a clear spotlight like 100% eido in beginer guide, it should have save me a whole months of wandering around like a noob

  4. #8154
    Quote Originally Posted by Yukichi View Post
    Himes are the base on which to build. They are the foundation. A weapon grid is useless without a sound, battle-worthy team.
    The opposite of this could also be argued; you could have a base of SSR himes to choose from but without any grid behind them, they'll have all the striking power of wet paper. And as a new player, you really only have control over one of these aspects. Considering that the gacha part of this game is RNG and not something you can rely on to build teams unless you pour significant amounts of money into it, it's basically out of your control besides the initial re-roll stuff you might get. Building a solid foundation of grids on the other hand is something anyone can do, even without spending any money. Takes a bit of time, and work... but ultimately, good grids allow even R/SR hime teams to clear most, if not all content in the game.
    ✦ Union Leader of Ixion (Kamihime Game ID#: 1318886 | Discord ID: VeryVoodoo#0081)
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  5. #8155
    Unregistered Guest
    When will Orichalon shop update the latest raid weapon?

  6. #8156
    Never... at least not for the next year. Same holds true for eidolon orb shop.

  7. #8157

    Join Date
    Mar 2017
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    Somewhere in U.S.
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    Quote Originally Posted by neraka View Post
    its ez bam
    just forget about GO reward n tower again
    I never forgot GO
    BaM BAm

  8. #8158
    Unregistered Guest
    I already have D'art gun for thunder and is working on the next soul weapon, should i get for Herc or Shingen?

  9. #8159

    Join Date
    Jun 2017
    Location
    in a state of depression
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    shingen for thunder
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  10. #8160
    Unregistered Guest
    Quote Originally Posted by Kitty View Post
    shingen for thunder
    thanks, can you please elaborate?

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