Originally Posted by
Slashley
Oh, right. Those are basically #1 damage cuts, 10% each. So you only need to stack the rest up to 80% if you run two of them, which I doubt you ever will.Hercules is as far from a glass cannon as anything can be. She's probably THE most tankiest thing in the entire game right now?
And Cass heals for 240/t while Andromeda heals for 320/t. Is that more? Yes. But I doubt it'll make or break your GO runs. Also, Andromeda's res is pitiful for anything except the whole "have 7 people survive GO" mission. It has a lot of problems:
1. Resurrected allies get fuck-all HP, which means that they're basically just going to die again.
2. Resurrected allies get thrown to last slot, so if you needed that Hime, FUCK YOU. She's gone now and will only be back once more Hime die. And... again, will have basically no HP so will just die again.
3. While dead or in backrow, their ability cooldowns won't be shortened by turns. So there's a high chance that when you DO get your Hime back, she can't do anything. And then she'll die due to her low HP.
The whole resurrect ability is the ultimate newbie trap. It looks soooooo good on paper, but in reality it's soooooooo daaaaaaaaaamn baaaaaaaaaaaaaad!!