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  1. #8741

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    Quote Originally Posted by Superbia View Post
    So, I have hercs weapon for my water team but should I drop that and go for Shingens now? I can reach the def cap already without Herc.
    Chances are yes. If you have enough MP for the skill.

    Herc isn't bad now and has her advantages (tanky as fug, HUGE debuff from burst), but Shingen is just OP OP.


  2. #8742
    Thanks. Yeah, I have enough MP to learn the skill. Shouldn't take long to get Shingens weapon, so it isn't that bad.

  3. #8743

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    Just a PSA for everyone panicking...

    MP isn’t too hard to get if you play this game consistently, you constantly stock MP by just clearing quests, especially if you’re poking the XP quests to level your himes anyway. If memory serves, 50k XP = 1MP.

  4. #8744

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    I already made one MP today, so yeah. It's just a matter of time. But MP is going to be a problem for quite the while.

  5. #8745
    Suggestions on what element to focus on? I started out focusing thunder since I got Raiko as my first real ssr(didn't reroll for) and my light team was too weak offensively despite having Sol to back it up. Outside of a more fleshed out grid, my thunder team isn't much stronger than most of my other element teams. Was planning to buy a miracle ticket to get mammon but I did some rolls and got 2 light SSR so now I'm questioning what element to use the ticket for.
    Kamihime General Discussion + Q&A-capture.png
    None of my eidolins are anything special.

  6. #8746

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    I think three roads are open for you:
    Uriel (Fire), Michael (Light), SSR Baal(/Mammon) Thunder.

    Light goes full retard later this year, so that's the most futureproof one.

  7. #8747
    Quote Originally Posted by codavis2 View Post
    Suggestions on what element to focus on? I started out focusing thunder since I got Raiko as my first real ssr(didn't reroll for) and my light team was too weak offensively despite having Sol to back it up. Outside of a more fleshed out grid, my thunder team isn't much stronger than most of my other element teams. Was planning to buy a miracle ticket to get mammon but I did some rolls and got 2 light SSR so now I'm questioning what element to use the ticket for.
    Kamihime General Discussion + Q&A-capture.png
    None of my eidolins are anything special.
    I don't like Mammon because she forces you to use D'arty as soul, so Baal U is much better option for thunder - she allows to use anyone.
    Now light is definitely your strongest element so pick Michael - she will get her AW during next event and should be must have hime for at least year. Second option should be Sol, but you already have her.
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  8. #8748

    Potential upgrade paths for Light and Dark Weapon Grids

    So I'm currently nearing full assault (SSR and SR) weapon grids with near max assault on all weapons in my dark and light grids. I'm trying to figure out what is the next 'level' of SSR weapons I should be working to use to incorporate into my grid.

    What other secondary skills (besides a couple of defenders) does everyone want in their weapon grid and what options should we be looking to keep long term to create a phantom grid for light and dark. What would people recommend?


    Dejnov.

  9. #8749

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    Quote Originally Posted by Dejnov View Post
    --
    What other secondary skills (besides a couple of defenders) does everyone want in their weapon grid and what options should we be looking to keep long term to create a phantom grid for light and dark. What would people recommend?
    Defender, defender, defender and more defender. If you're actually reaching the Burst cap, then you need some Exceed. But usually, defender, defender, more defender. All other stats kind of suck, to be honest.

    Assault is by far the best stat. Pride is the same shit in a different package.
    Exceed is second, but only if you need higher cap.
    Defender is always good for your health.
    Vigor can be really good, but only if you stay healthy. It drops off if you take any damage. And it's also super rare.
    Ascension can be alright, if you're running a healer. Are you running a healer?
    Crit is weak. It's like, 1/5th the powerlevel of Assault, and only works with elemental advantage. It's nice to look at when it procs, but.
    Elaborate is just trash. Damage caps are a thing, so the only real advantage on this is the increased cap. Which is really small, so not worth it at all.
    Double and Triple seem extremely low in %.

    Ultimately? You take whatever you're given. Since most of the time you have just a couple, select FLBs that you can take, so that's what you take.

  10. #8750
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    Defender, defender, defender and more defender. If you're actually reaching the Burst cap, then you need some Exceed. But usually, defender, defender, more defender. All other stats kind of suck, to be honest.

    Assault is by far the best stat. Pride is the same shit in a different package.
    Exceed is second, but only if you need higher cap.
    Defender is always good for your health.
    Vigor can be really good, but only if you stay healthy. It drops off if you take any damage. And it's also super rare.
    Ascension can be alright, if you're running a healer. Are you running a healer?
    Crit is weak. It's like, 1/5th the powerlevel of Assault, and only works with elemental advantage. It's nice to look at when it procs, but.
    Elaborate is just trash. Damage caps are a thing, so the only real advantage on this is the increased cap. Which is really small, so not worth it at all.
    Double and Triple seem extremely low in %.

    Ultimately? You take whatever you're given. Since most of the time you have just a couple, select FLBs that you can take, so that's what you take.
    Exceed not only increase cap but also burst dmg

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