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  1. #8841

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    Quote Originally Posted by Unregistered View Post
    On the topic of phantom weapons, in general which phantom weapons work best with which elements
    That... depends on 2 things:

    1. Are you whale?
    2. What weapons in that element are good?

    Light (because it's such a fucking good element you can always remember it)


    If whale = No

    Axe grid (2 Yule axes, 3 UE axes. Alternatively 1 Herc axe into the mix if you don't have dupe Yule but then you're locked with Herc.)
    Staff grid (Andro staff, 3 UE staffs + 1 wild card + UE axes for the exceed + phoenix bow(s))

    If whale = Yes

    Spear grid (Shingen + Mike + Tish spear, balance accordingly for HP and exceed + Vishnu wheels)
    Special sword/ glaive grid (a fuck ton of vishnu wheels, possibly a random free glaive as a filler + UE axe/ Tish spear)
    Either is fine really.



    Fire


    If whale = No

    Budget spear grid (Shingen + 2 Typhon (eventually 3 with the recent DMM Typhon reprint) + 1/2 Vlad + Iwanaga SR spear (optional) + ... whatever best you get for free)

    If whale = Yes

    Sword grid (2 UE swords (you have to split the UE sword into 2 and brick them both... or wait 1000 years for the 2nd one) + 3 Ascalon + whatever HP stick you can have, preferably Nemea)
    Hammer grid (Nemea everywhere, maybe Iwanagahammer for filler)
    Whale spear grid (Mars spear everywhere. Typhon spear for filler). This is the optimal one IMO.

    Issue with fire: finding exceed. Fire UE is very far apart from each other. Uriel's gun might work as an exceed filler in the meantime... or Phaleg (fire guardian) axe.



    Wind


    If whale = No

    Good luck?

    If whale = Yes

    Staff grid (UE staffs + maybe Andro's staff + DE staff. Or Titania's staff because too much exceed?).
    Hammer grid (Gaia hammer + Garuda hammer). The lesser of the evils of wind whaling and a bit more balanced.
    Spear grid (Odin spears everywhere. And ofc Shingen. Exceed wise... wind and exceed :Rami

    oh and...

    Special sword grid (Cybele scissors + Bethor's (wind guardian) scythe). Yeah just pull a crap ton of Cybeles...

    nano.



    Water


    If whale = No

    IMO the best event weapons-only grid:

    Special sword grid (2 Rahab + 3 UE scythes + 1 Illuyanka hammer + 2 UE bows)

    If whale = yes

    Axe grid (Asherah axe + Mercury axe. Then toss in HP sticks)



    Thunder


    If whale = No

    Gun grid (UE guns + Phul (thunder guardian) guns + UE spears. If you have a Mammon gun that can fill in one Phul gun's slot too)

    If whale = Yes

    Spear grid (Baal U/ Athena spear + UE spears. The other skill sticks... probably just go with Raiko hammer)
    Hammer grid (mix of Raiko + Marduk hammers. The rest are wildcards)
    Whale gun grid (Full Mammon gun)
    Axe grid (Ukko axes + Justitia axe)



    Dark

    Oh boy I suck at this one...


    If whale = No

    Axe grid (UE axes + ori axe + Medusa axe)
    Hammer grid (3 UE hammers + 2 Delphyne raid hammer)

    If whale = Yes

    Hammer grid (Samael/ Nephthys hammers + UE hammers)



    Well... this is off the top of my head, nothing exhaustive. But, general rules are: the more good FLBs in the element there are, the better that null grid will be.

    Also, if you somehow managed to get 6 of the same phantom weapon, would that mean you could theoretically run a mixed element team and have comparable damage or would the damage difference be noticeable?
    No. Skill 1s of phantom weapons do not stack.
    Last edited by Cobblemaniac; 02-19-2019 at 09:50 PM.


  2. #8842
    Unregistered Guest
    Non-whale options can probably expand if you allow for ori exchange stuff, if you're willing to look ahead and plan for 4 months/8 ori per weapon. Like how dark can pick up sword via... 1x Amphisbaena from event, 1x Apocalypse, 1x heavenly treasure exchange sword, plus 2 more Amphisbaena swords from up to 8 months/16 ori, as an example.
    Water can pick up bow from adding however many Tiamat or Yam bows as needed.

    ...and if you're really beastly/willing to leech the hell out of future lv 100 raids, similar can apply to the heavenly treasure exchange xP

  3. #8843
    Unregistered Guest
    So I take it for newer players who have missed a lot of events, the phantom weapons are going to be useless for a long while?

  4. #8844

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    Quote Originally Posted by Unregistered View Post
    So I take it for newer players who have missed a lot of events, the phantom weapons are going to be useless for a long while?
    Basically.

    10 characters.

  5. #8845
    Unregistered Guest
    This might be a bit crazy, but hypothetically, if your grid were mainly disaster fire lances, would replacing one with a phantom be worth it? Basically, at what grid level will a phantom weapon ever be worth using (assuming your current grid has the required number of weapons)

  6. #8846
    Unregistered Guest
    If your fire grid right now is composed predominantly of SR weapons, then using a phantom to crank up the lances ought to be worth it at the time. The concern about dropoff is usually related to replacing what is otherwise a fine SSR with an SR.

  7. #8847

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    Quote Originally Posted by Unregistered View Post
    This might be a bit crazy, but hypothetically, if your grid were mainly disaster fire lances, would replacing one with a phantom be worth it? Basically, at what grid level will a phantom weapon ever be worth using (assuming your current grid has the required number of weapons)
    Maths, maths and more maths.

    Test, test and more test.

    Generally speaking, you only want 1 SR filler in your null grid at the very worst. Any more and you'll begin seeing diminishing returns because of the lack of strong duals/ FLBs.

  8. #8848

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    Quote Originally Posted by Kitty View Post
    AQ6 first clear reward is an ancient bracelet and you can get up to two platinum chests from them which can be either normal/ancient.
    AQ7 first clear reward is a devil ring (the new type) and the drop rate for one platinum is very low, but drops normal/ancient/devil.

    Devil Accessories were implemented Dec 2018 and more bonuses were added.

    - Pride
    - Crit Rate
    - Evasion Rate
    - Damage Cut
    - Recovery Performance

    on ATK/DEF/HP, Devil accessories can give up to 10% bonus on max level.
    Uhh.. AQ7 from my experience since the release always drop 2 plats. In those 2 plats will contain one of the 3 tiers you mentioned
    Oh and the new effects have a catch, they have to be placed in specific slot 1 2 or 3. Of course 4 or 5 isn't there because those requires magnas and essentially locking some people out of gaining the 3rd effect
    EDIT: i forgot to mention this but slot specific effect had numbers also due to specific effect locking to specific number i.e. atk / crit can only be [1] dmg cut / hp can only be [2] and etc? That you can never have more than one of the same type of those i.e. you can never have 2x dmg cut, or 1 dmg cut 1 hp
    Last edited by Kuredo; 02-19-2019 at 10:43 PM.

  9. #8849

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    Newbie question here, I have a dark team, Soul: Arthur, Main Kamihime: Hades, Satan, [Moonlight Archer] Diana and Bastet, Sub Kamihime: Ereshkigal and Hypnos, Main Eidolon: Echidna. Is it good for a long run? or should I aim for other soul, eidolon and kamihime. Im lvl 56 and a F2P

  10. #8850

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    Quote Originally Posted by Sora007 View Post
    Newbie question here, I have a dark team, Soul: Arthur, Main Kamihime: Hades, Satan, [Moonlight Archer] Diana and Bastet, Sub Kamihime: Ereshkigal and Hypnos, Main Eidolon: Echidna. Is it good for a long run? or should I aim for other soul, eidolon and kamihime. Im lvl 56 and a F2P
    Reroll for a 100% eido. Especially if you're f2p. Makes life a lot easier.

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