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  1. #9061
    Unregistered Guest
    By "Then it's likely I already have all available Assault+Defender dual skill SSRs on the grid by that point." I mean without any spare SSRs to swap around with.


  2. #9062
    Quote Originally Posted by Unregistered View Post
    Do you mean sacrificing a single-assault SSR for Defender L, then throwing in Ascalon? Because if what you meant was, to throwing in an Assault+Defender L weapon into grid then FLBing Ascalon, then it's likely I already have all available Assault+Defender dual skill SSRs on the grid by that point.
    In that case go for Ascalon as the boost in raw Assault is just far more immense (unless you still feel you lack HP of course, but it doesnt sound like you are that much in trouble as of right now).

    I meant burst gains as in
    ★ (FBL) Increases to Fire DMG (+++++) and adds Rage down Mode Gauge reduction
    ★ (FBL) Increases to Fire DMG (+++++)
    Since iirc those gains are only in the main(soul) weapon slot, by which I'd probably should be aiming to use soul weapons for end game.
    Those effects are not a real focus. Some of them sure are nice, but they only count when used as the main weapon for your soul. Nice to have, but nothing major.
    There are only some very rare cases where you dont use a Soul-Specific Relic weapon, so just roll with Relics.

    As for optimal exceed value to aim for, that is something I only need to worry about after hitting at least 100% in assault with SL20s right?
    In general, yes. That is kinda a guideline to go with. Before you wont really have enough power to reach caps (this obviously also depends on your buff-stacking and what you gain from there). Overall, before not reaching high Assault (100% and beyond), Exceed only gives you mainly some more burst damage. Stats also are a bit of a factor, but that comes automatically along with working on your grids.

  3. #9063
    Unregistered Guest
    I know we talked about how exchanging for soul P is not worth it, to which I agree. But considering how I am 90 away from getting Solomon(also have 4 master points for 2 levels in both ability enhances) would it be worth to do so just so? I'm not sure if getting Solomon to ensure my chances of ending fights a few turns early for extra 10-20 medal points would affect my ranking enough to justify spending 600 medals.

  4. #9064
    600 Medals are fine I would say, it's nothing major spend and you will probably still gain enough to have some shopping if you feel like it. Sadly, Nandi will probably not start until next week so you can level her on Sunday and then directly take on all the lower floors in one sitting, to make use of her.

    One strategy to tackle tower is to do them on certain days, so for example, I will not do the first 2 floors until tomorrow and do the first 4 floors all together. Then I wait 3 days until Day 5 (Monday) and then do another set of 6 floors (reason is, I have no lockdowns on all my hime and can freely adjust). If you do that aswell, you have enough time to level Solomon and, if you really go in, also get her 15 MP MEX skill which resets her cooldowns, so you can make directly the most out of her. Last set of Floors would be on the final day, again, all lockdowns are lifted and you can readjust.

  5. #9065
    Unregistered Guest
    Don't have enough MP for Hour of the Overlord, was planning on taking Cross of Roses for aoe clearing. In this case, would it still be worthwhile to get her?
    I've posted on page 905 the plans I had for doing tower. It was made based on how much HP the mobs and bosses have for each stage, compared to how much damage my lightning team has been doing in battles to calculate how far I could possibly go while achieving what would be, highest amount of tower medals I can earn. Do you think it's still worth adjusting, since the highest I can achieve is probably 10 which I assume will be with a bit of difficulty, and 11 only if I'm lucky.

  6. #9066
    You would mainly just replace D'Art with Solomon in the early floors, since she will fall of for you on the later floors to much to be effective and Mordred offers you some more stalling and control. So a major difference is not there, just maybe clearing it a bit faster for some more medals from turn-bonus. Reaching 10F is already a good goal and gives you a nice chunk of medals, so making sure to reach it is priority. I'd say, stick to what you already mapped out.

  7. #9067

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    Quote Originally Posted by Unregistered View Post
    -- But considering how I am 90 away from getting Solomon(also have 4 master points for 2 levels in both ability enhances) would it be worth to do so just so? I'm not sure if getting Solomon to ensure my chances of ending fights a few turns early for extra 10-20 medal points would affect my ranking enough to justify spending 600 medals.
    Solomon's power comes from three things:
    1. Her offensive Soul weapon
    2. 2-6 MP spent on Ability+
    3. 15 MP for Hour of the Overlord

    Unless you can get all three, the answer is very much no if you ask me.

  8. #9068
    Unregistered Guest
    Alright thank you so much for all the help. It's given me a clearer idea of how I should be prioritizing my goals for reaching and transitioning into end-game while taking a lot less detours.

  9. #9069
    Unregistered Guest
    Thank you too Slashley, you've been a very great help to me for the last couple of days.

  10. #9070
    Unregistered Guest
    Quote Originally Posted by Itoshira View Post
    For Light you have 2 options as of right now.

    The Budget option involves the Pride UE Axe (Exceed S, SL 30 = 30% Cap increase), which we will get 2 more in a couple month. 3 of those will get you to 90%. IF you use Michael AW you can consider either putting one out or stick to all 3 and reach 100% on occasions bursting with her buff.

    Second Option is Tish's Spear which has Exceed M (Sl 20 = 30% Cap increase, SL 30 = 40% Cap increase) on it. This is obviously a little more expensive, but can reward you later down the line since on FLB it gets Assault M aswell. Besides that it can also be used inside a Null Lance Grid to fulfill the conditions of 6 Spears in the Grid.

    Perfect combination (Semi-Budget Option) would be 2 UE Axe's SL 30 and 1 Tish Spear SL 30 for a consistent 100% Cap increase. Sure, this negates the 30% from Michael AW, but that is overall fine, since you aim more to have the 100% extra Burst damage from her buff, rather then her cap. Obviously, if you feel fancy, you can leave out 1 Axe and stay on 70% Cap increase.
    Thanks, this helps a lot. A couple follow-ups please:

    1. when is Tish spear FLB?
    2. can u suggest best possible light team? Or point me to somewhere on this forum if information already exist.
    3. What is the best 6 spear combination for the spear null grid

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