Page 920 of 1163 FirstFirst ... 4208208709109189199209219229309701020 ... LastLast
Results 9,191 to 9,200 of 11627
  1. #9191
    Unregistered Guest
    Finally got Kali~~!(really don't wanna check my credit card history....) And I happened to get Arianrod and Chernobog as well.

    My Wind team has a very horrible weapon grid so I doubt I'll ever use it until the wind event in April, but I'm gonna ask just in case. For Arianrod, does she start out with max arrow shaft or with 0? Also, should I be avoiding usage of her arrow shaft if it will put her to 0 since she gets atk/def down?
    My only other wind SSRs are Isis and Cu Chulainn. For the fourth spot, do I want Oberon for her A Frame debuffs, SoF Ramiel for burst gauge gains, or both Sytry and Oberon replacing Isis+4th slot so when running sniper shot I get A/B/C frame ATK debuffs?
    I'm under the impression that wind team is more of a very quick burst/fullburst team, but lacks a good combination(or needs a very KH specific team) of DATA/Burst generation+Buff+Debuffs.

    For my Dark team, with the addition of Chernobog and Kali I now have 5 SSRs. Here's a few combinations(situational depending on content/playstyle) I've come up with.

    1) Satan, Pluto, Amon(Unleashed), Paimon.
    This would be the team to use if I plan on purely AABing due to Kali and Chernobog having skills that seems to hinder their survivability/burst gauge generation if left on auto.

    2) Satan, Pluto, Amon(Unleashed), Chernobog
    This allows me to end rage more easily, extend stun, and ramp up burst gauge easily. The def down are currently both A frames, but once Amon's frame is swapped to C it also gives me an early -50% def down instead of relying on bursting first with Hercules.

    3) Satan, Pluto, Kali, Chernobog/Paimon
    Fast burst team and rage control with Chernobog, or a 1-2 turn slower burst with Paimon but I get a stackable burst dmg buff as well as an ATK buff+debuff I can use when building burst gauge.

    These are the 3 combinations that I think would work, probably only using #1 for AAB.
    Team #2 might be nice against a boss where I'm barely making it since it allows me to put boss into stun mode with more ease, while also giving me more time to have save up for full burst once boss enrages again.
    #3 will probably be the team I use most often for harder/manual content. Pluto seems to have decent innate DATA % for some reason which was what led me into building for a burst synergy. Might move her to the back row and have Chernobog/Paimon thrown in front so she doesn't need as much burst gauge for fullburst. I'm not sure if Paimon or Chernobog provides more damage to the table, will have to test this myself unless someone knows which one will be better.

    Would the 3 team comps work as intended in the described scenarios, and is there anything I'm missing out on? And sorry if the question about my wind team sounds like "what's best for my team" but because of the weak weapon grid(barely any SSRs and my SRs are mostly LB1s so can't be bothered with enhancing SKLVL) I barely ever bothered using it, so I've actually got no clue about what it has/lacks.


  2. #9192

    Join Date
    Jun 2017
    Location
    in a state of depression
    Posts
    1,394
    Credits
    746
    Items User Name Style ChangeProfile Music
    Made a few mistakes here and there, but I went in mostly blind. Didn't know any of the triggers/ODs etc aside from the 1st stage being a perma debuffer unless you use abilities every single turn.
    Had no clue about Tiamat, but still managed to win off-element. I finished up at 13F this time, so just using my spare keys to yolo 14-15 with off element teams hoping to get a few hundred extra medals.

    In the end, I finished with 9900 medals!

    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  3. #9193

  4. #9194
    Quote Originally Posted by Unregistered View Post
    Finally got Kali~~!(really don't wanna check my credit card history....) And I happened to get Arianrod and Chernobog as well.

    My Wind team has a very horrible weapon grid so I doubt I'll ever use it until the wind event in April, but I'm gonna ask just in case. For Arianrod, does she start out with max arrow shaft or with 0? Also, should I be avoiding usage of her arrow shaft if it will put her to 0 since she gets atk/def down?
    My only other wind SSRs are Isis and Cu Chulainn. For the fourth spot, do I want Oberon for her A Frame debuffs, SoF Ramiel for burst gauge gains, or both Sytry and Oberon replacing Isis+4th slot so when running sniper shot I get A/B/C frame ATK debuffs?
    I'm under the impression that wind team is more of a very quick burst/fullburst team, but lacks a good combination(or needs a very KH specific team) of DATA/Burst generation+Buff+Debuffs.

    For my Dark team, with the addition of Chernobog and Kali I now have 5 SSRs. Here's a few combinations(situational depending on content/playstyle) I've come up with.
    Arianrod starts with 0 arrows so you must do 3-2-1 - burst at turn 1 to keep arrow. Place her in last slot because you want to maximize paralyze time.
    I don't recommend to use her with 0 arrows because of penalty. As you don't have good debuffer like Hastur or Cybele u - Oberon is must-have. SS ex skill too (or Herc axe). Isis vs Rami is questionable. CC is must have, especialy after AW this summer.
    P.S. in september Frigg will be released - she heals, casts - wind resist/thunder attack debuff, crit+ block affliction buff. Her synergy with Arianrod is so amazing.
    Last edited by Mraktar; 03-14-2019 at 10:46 AM.

  5. #9195
    Unregistered Guest
    Quote Originally Posted by Mraktar View Post
    Arianrod starts with 0 arrows so you must do 3-2-1 - burst at turn 1 to keep arrow. Place her in last slot because you want to maximize paralyze time.
    I don't recommend to use her with 0 arrows because of penalty. As you don't have good debuffer like Hastur or Cybele u - Oberon is must-have. SS ex skill too (or Herc axe). Isis vs Rami is questionable. CC is must have, especialy after AW this summer.
    P.S. in september Frigg will be released - she heals, casts - wind resist/thunder attack debuff, crit+ block affliction buff. Her synergy with Arianrod is so amazing.
    Alright thank you. What would you say is the main strength of wind? Is it mostly self-buffs ->fast fullburst?

  6. #9196
    Wind has a lot of debuffs ( but water is still better), fastest burst gain with many hime (CC aw, Cybele u, Arianrod etc), top single target buffer including burst gauge (Titania aw), the only burst cap buffer (Aether),a lot of exceed weapons some buffs, second and third healer in game healer after Sol (Seth and Frigg), top 100% eydo (Hrae). Actualy wind is the only element, where 120 eydo is not better then 100% because -20% def eydo frame is so amazing.

  7. #9197
    Quote Originally Posted by Mraktar View Post
    second and third healer in game healer after Sol (Seth and Frigg)
    I suppose that she's number zero then ?
    Kamihime General Discussion + Q&A-dianass.png
    Quote Originally Posted by Mraktar View Post
    the only burst cap buffer (Aether)
    Poor Mike AW... you are forgetting like one of the most powerful characters.

  8. #9198
    Quote Originally Posted by Gludateton View Post
    I suppose that she's number zero then ?
    Kamihime General Discussion + Q&A-dianass.png

    Poor Mike AW... you are forgetting like one of the most powerful characters.
    Sol aw is definitely #1, Seth is second defencive heal (she has a little better skillset then unaw Sol, but much worse then aw version), Frigg is offencive heal (-wind resist, crit buff etc). rest (Aphrodite, Ama, Nike u etc ) are worse, Osiris before up is the worst. Actualy Frigg's first skill is more then enough to make her top tier hime. Thunder Aphro.. I don't know how to rate her because she is limited so you can't get her.
    Mike aw is my fail, i forgot that she has + burst cap too on aw. I forget about her because my only light SSR is Sol aw so i just use wind vs dark. But if gacha will be pleased to me, i definitely would mention her.

  9. #9199
    Seems you don't know who am I talking about so. Let me present you such a healer:
    Abi 1: 1500 party Heal + cleanse - 6T cooldown
    Abi 2: Single target 30% Water res UP, +100% heal cap up received heal (similar to Lugh/Berith assist), 350/T regen, lasts for 5T - 6T cooldown
    Abi 3: Creates small potion - 9T cooldown
    Assist: 3% party heal cap up.
    Good, isn't it ? But wait, here's the best:
    On burst effect: resets cooldown on all abilities.
    Now tell me, who is better HEALER than that.
    Last edited by Gludateton; 03-14-2019 at 12:59 PM. Reason: 2nd ability fix

  10. #9200
    Quote Originally Posted by Gludateton View Post
    Seems you don't know who am I talking about so. Let me present you such a healer:
    Abi 1: 1500 party Heal + cleanse - 6T cooldown
    Abi 2: Single target 30% Water res UP, 100% heal cap up, 350/T regen, lasts for 5T - 6T cooldown
    Abi 3: Creates small potion - 9T cooldown
    Assist: 3% party heal cap up.
    Good, isn't it ? But wait, here's the best:
    On burst effect: resets cooldown on all abilities.
    Now tell me, who is better HEALER than that.
    Heal 1800+ 250/t regen + cleance x 2
    aoe nuke with purge
    mass -20% attack cframe, +50% heal + 50% heal cap
    on burst dark resist up (with Mike aw almost 100% uptime of dark def)
    passive 8% def

    it's definitely better
    Last edited by Mraktar; 03-14-2019 at 01:04 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •