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  1. #9381

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    Quote Originally Posted by Unregistered View Post
    --
    About your fire team. I think you just give up them and go with light because fire is a fucking whale element. Most of there core hime need AW, --
    I wouldn't say that "Fire is a whale element." You can say that fantastic Fire Grids are for whales, yes, but overall, Fire isn't bad.

    "Needing" AW isn't bad at all. Dragon Eyes shouldn't be a problem for anyone with a Union that finishes in like... top50 Union Events or something. Secondly, the strong Fire Hime are absolutely ridiculous in power levels. Only some Light Hime are on their level, and we're absolutely getting more of those in the future.


  2. #9382
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    I wouldn't say that "Fire is a whale element." You can say that fantastic Fire Grids are for whales, yes, but overall, Fire isn't bad.

    "Needing" AW isn't bad at all. Dragon Eyes shouldn't be a problem for anyone with a Union that finishes in like... top50 Union Events or something. Secondly, the strong Fire Hime are absolutely ridiculous in power levels. Only some Light Hime are on their level, and we're absolutely getting more of those in the future.
    All element already have 3 FLB UE weapon, ( some even have 5 like dark and thunder), when our fire main had to stay here and wait for 1 fuking more month to finally lay our hand in that. Not to mention have to wait another 9 fucking more month to recive the last 2. That is fuck up man. Fire do have power. But they can’t compare to light in term of survive. That’s all they have, power. So if you don’t have a amazing strong grid or 100% eido, you can’t kill them before they skill you. He said he is short on DE is i just think he is better focus on AW other hime instead of invest them on fire. He don’t have belial, and the game won’t allow f2p fire main to have a good grid, especially new one

  3. #9383

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    For a new player, isn't better that I have at least 3 FLB weapons to get in the near futur than if they are already all gone?

  4. #9384

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    Quote Originally Posted by Unregistered View Post
    -- and the game won’t allow f2p fire main to have a good grid, especially new one
    That's true for literally any element, though. And not just now, but forever into the future as well.

  5. #9385
    Quote Originally Posted by Slashley View Post
    So Gluttony is the second hardest Demon as it resists Thor a lot more.
    We have Adrianrod for Gluttony and with some help from Titania/Shingen she can lock the boss down nearly permanently
    Last edited by tranhi123; 03-24-2019 at 01:23 PM.

  6. #9386

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    Quote Originally Posted by tranhi123 View Post
    We have Adrianrod for Gluttony and with some help from Titania/Shingen she can lock the boss down nearly permanently
    Or you can just use multiple clients and EASILY lock down the boss permanently.

    But the reason why she's still inferior to Thor is that she takes way more babying to keep the Paratrain going. Without Arrows, she won't Paralyze after all.

  7. #9387
    Quote Originally Posted by Argo View Post
    My Dark team can solo light Ults down to about a quarter of their health or less on autobattle. But my lights only got a dark ult down to about half when I was actually paying attention. Probably need Eros in the main party for that, I suppose.

    I'm curious about my Waters and Fires too, if I could ask for advice. They're way behind on weapon upgrades compared to my lights and darks for the most part, but I can figure that out later. More interested in team composition right now. They'll probably need some Miracle tickets to round out, but I think they might have some potential. My Winds are beyond hope, though, and my Thunders are probably only a bit better.

    My Water SSRs are Ryu-oh, Ashera, Ea, and Saraswati. I feel like the latter is kinda useless when I have Ashera...does she have any place in my team? I'm only using her because she's an SSR. Right now my main party has Ryu-oh, Ea (formerly Belphegor), Ashera, and Atalanta, with Venus and Saraswati as subs. I just switched to Andromeda for my soul, only to find out I don't have any SSR water weapons she can use. But since Nike kinda sucks I figure she's my best Soul option. Does that sound right? And is it okay to only have her with an SR main weapon?

    As for my Fires I have Mars, Acala, Ares, Beelzebub, and Uriel Awakened. Since I have Uriel, I dunno if Ares and Acala are worth using. And I figure Beelzebub is probably the worst SSR ever, so...yeah. My team is Uriel Awakened, Mars, Brynhildr, and Hephaestus, with Ares and Acala as subs. Does that sound sensible? Dunno who my Soul should be, but for the time being it's Mordred.

    I should probably mention that Shingen's Light Lance is the only Soul Weapon I have. Period. I have enough Dark chalices for two copies of something, but all other elements can't even buy one yet. Didn't realize how important they could be until a month or two ago, and I've mostly just been grinding for the Lights.

    Not a fair comparison on Light and Dark Ultimates; the Light one starts slow and then ramps up after rage, while the Dark one is one of the hardest ones without Sol Awakened on the team. You'll always have a harder time with the Dark Ultimate. Your Light team has a higher growth potential than the Dark team (and will really shine once you add either Lugh or Take or Athena or heck anything released this year...).

    I'd focus on one team to max weapon grid first and then work from there. You should start with the Light grid than move to Dark (which will help you farm for Light accessories etc.) and then look at other elements. The only deviation you might have is to push skill upgrades into your Fire grid in the short term because the next Tower is Wind and you'll be using the Fire Himes for that event.

    Your Fire and Water Himes can work (Asherah and Saras are good together with Saras enough healing to keep a water team going). I'd add Atalanta, Ryu-Oh, and use Ambush for 50% down. If you use Hercules and her axe you can switch the EX skill for something else.

    You Fire Hime are great and any combos with Uriel, Mars, and Acala should do fine. I don't have as much experience here as I don't play Fire so I'm a bit inexperienced.

    I believe you mostly suffer from 'griditis'; all of your weapon grids are very low in skill level and, as such, you need to put in healing himes to keep going through content. I'd focus on the grids (Light and Fire for now) as the single most important thing to raise over the next month.


    Dejnov.

  8. #9388
    Skyryder Guest

    Shingen MP - What else to put in?

    So I now have enough MP to put 20 points into boosts for Shingen. Following the guide, I've pumped 6 pts into the 2 Burst Damage Up, 1 point into Atk(+++), and 6 pts into Combo Rate ups. That leaves me 7 pts and I'm not sure what to best use it for?

    If it helps, here's the team setups I currently use w/ Shingen. My grids are not fully built yet (on average, 3-4 SSR weaps w/ Skill levels ranged from 5-15 + SR w/ Element Assault skills)

    Wind: Cybele U, Cu Chulain, Azazel, Gaia (AW) / Other SSRs: Titania [AW], Arianrod, Nephthys [Wind]
    Thunder: Tyr, Jupiter, Raiko, Athena / Other SSRs: Baal U,
    Light: Michael, Frey, Sol [AW], Eros / Other SSRs: Atum, Metatron
    Dark: Satan [AW], Hades, Osiris, Amaterasu [Dark] / Other SSRs: Amon U, Pluto, Berith

  9. #9389
    Quote Originally Posted by Dejnov View Post
    Not a fair comparison on Light and Dark Ultimates; the Light one starts slow and then ramps up after rage, while the Dark one is one of the hardest ones without Sol Awakened on the team. You'll always have a harder time with the Dark Ultimate. Your Light team has a higher growth potential than the Dark team (and will really shine once you add either Lugh or Take or Athena or heck anything released this year...).

    I'd focus on one team to max weapon grid first and then work from there. You should start with the Light grid than move to Dark (which will help you farm for Light accessories etc.) and then look at other elements. The only deviation you might have is to push skill upgrades into your Fire grid in the short term because the next Tower is Wind and you'll be using the Fire Himes for that event.

    Your Fire and Water Himes can work (Asherah and Saras are good together with Saras enough healing to keep a water team going). I'd add Atalanta, Ryu-Oh, and use Ambush for 50% down. If you use Hercules and her axe you can switch the EX skill for something else.

    You Fire Hime are great and any combos with Uriel, Mars, and Acala should do fine. I don't have as much experience here as I don't play Fire so I'm a bit inexperienced.

    I believe you mostly suffer from 'griditis'; all of your weapon grids are very low in skill level and, as such, you need to put in healing himes to keep going through content. I'd focus on the grids (Light and Fire for now) as the single most important thing to raise over the next month.


    Dejnov.
    Doesn't Ambush clash with Ryu-oh? They're both A frame, so Sniper Shot would be what I want unless I'm mistaken. And rather than Andromeda, I should use Herc and rely on Saras for heals? I guess I could try that, but she's only lv70 so her cooldown isn't great and I'm worried the single-targeting might not cut it.

    I'll work on my Fires a bit on the side for the tower, though. There was one map where I really got screwed on the last one because the enemy decided to do a overdrive-strength spell twice in a row, only opting to do a normal attack on the turn before her actual overdrive. Ended up wiping when it only had a sliver of health left because of that, making me waste a key for that tiny bit. Don't wanna go through that again.

    Oh, and I wanna thank all of you for the help so far, especially in regards to my light team. I was doing my tier 4 accessory quests a little bit ago with it and when I had full buffs and debuffs up my hime were bursting for roughly 500k each and with the full burst doing over 1mil, so more than 3mil damage in one shot. Never seen numbers that high before. Killed most Andromalius before they even entered rage mode.
    Maybe next week I can try the Dark tier 5 one again. I only completed it the first time after using two elixers, but that was before I got Shingen and Tish.

  10. #9390

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    Quote Originally Posted by Skyryder View Post
    So I now have enough MP to put 20 points into boosts for Shingen. Following the guide, I've pumped 6 pts into the 2 Burst Damage Up, 1 point into Atk(+++), and 6 pts into Combo Rate ups. That leaves me 7 pts and I'm not sure what to best use it for?--
    The rest are personal preference, and won't make or break Shingen no matter how you spend them.

    Do you want more offensive power? For 5 points, you can get 10% more Assault.
    Do you want more survival for Shingen? For 6 points, you can get 16% more Def.
    Do you like to gamble and play with elemental advantage often? 1-3 points into Crit.
    Are you worried that some debuff on Shingen (like Charm or Paralyze) would prevent a Full Burst? Affliction Rst might maybe sometimes perhaps stop that from happening, though probably not.

    As long as you don't touch HP or Taunt IMO, there are no right or wrong answers. Heck, even then, one could make an argument pushing 6 points into Def and one into Taunt.

    tl;dr; Again, get what you want.

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