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  1. #1
    Quote Originally Posted by Kuso View Post
    In the latest DMM update, they introduced the 6th layer of access quest. The info isnt clear as today is only the 2nd day so only wind and light quests can be done. But they have something in common:
    - 40ap, 3 runes to join
    - 1st clear reward is ancient bracelet
    - the enemies are similar to the 5th layer quests
    - the 2nd and 3rd stages' bosses remove all debuffs and increase their own status resistance in 1st turn
    - 3rd stage boss have high base status resist, dont deal extreme overdrive dmg like 5th layers but they spam status (atk down, dazzle, burn,...) during raging. Raging overdrive (2 balls) is percentage hp dmg (20% or something, dunno). After 10 turns they spam full team attack
    - drop 2 rainbow chests upon dead, someone in dmm got 2 ancient tiara while someone (me) got 2 normal rings

    Tbh, this shit sucks. The debuff resist of the boss is already high before resist Up, so debuff + full burst at 1st turn isnt that effective. I would keep farming 5th layer tkvm
    I wonder what will the lightning 2nd stage boss do (the one that remove debuff + def up at 1st turn)
    So it drops 2 guaranteed SSRs instead of 1?
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  2. #2

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    Quote Originally Posted by VeryVoodoo View Post
    So it drops 2 guaranteed SSRs instead of 1?
    Yes.
    And today's 2nd stage boss (the frankenstein, dark) doesnt remove debuff in 1st turn like wind/light ones (the 3rd stage boss still do). It instead has high combo atk rate and pretty high atk dmg

  3. #3
    Correct me if I'm wrong, but does the difference between Character ATT and regular ATT matter less the higher your assault levels get?

    The order of which factors are additive and which are multiplicative are killing my brain. I'll do the math one way and it barely seems like a difference and another way results in ridiculous numbers.

    I'm getting fairly close to maxing the skill levels on my Thunder grid (obviously not ALL assault, but a good deal of it), and am starting to not really notice a damage difference between using a Huanlong(?) vs. an Amaru (for example).

    Sent from my Nokia 6.1 using Tapatalk

  4. #4

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    Quote Originally Posted by HugMeTender View Post
    Correct me if I'm wrong, but does the difference between Character ATT and regular ATT matter less the higher your assault levels get?
    Do you mean Character Atk and Elemental Atk? For some reason the Elemental word is omitted in Eidolons.

    I'd say that it matters more the higher you go. However, keep in mind if you play with elemental advantage and an offensive Relic weapon, you already have 75% Elemental. So if you have ~120% Assault, 75% Elemental and your own Eidolon is Amaru, then you're at ~120% Character and 120% Elemental. Thus, if you pick a 45% Character Huanglong or 45% Elemental Amaru will give you the same amount of damage output.

  5. #5
    Quote Originally Posted by Slashley View Post
    However, keep in mind if you play with elemental advantage and an offensive Relic weapon, you already have 75% Elemental.
    Ffs, I forgot about advantage and the weapon. So basically, since I run D'Art with her HP gun, I should always pick Elemental Attack. I really want to run Herc, but I feel like I'd be sacrificing much needed debuffs to do so. Mammon and Tyr are just not enough.

    I tend to use Thunder the most off element too since my Thunder team seems to Auto better than my other elements.

    Sent from my Nokia 6.1 using Tapatalk

  6. #6

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    i will ask surprisingly idiotic q - is it me or they "forgot" the "UNLOCK/LOCK" toggle on accessories, after last update?

  7. #7
    Gludateton Guest
    Quote Originally Posted by AutoCrimson View Post
    i will ask surprisingly idiotic q - is it me or they "forgot" the "UNLOCK/LOCK" toggle on accessories, after last update?
    That's a very good question. No it's not only you, there's no lock/unlock button, or I can't see it.

  8. #8
    Hello, I'm new to the boards, and I had a couple of questions:

    I was able to get Arianrod with the 3k jewels from the recent advent battle. How good is she on a team? Wind is my personal favorite team to use, so would she be worth getting to level 80 and maining? I have decent units to support her (unleashed Cybelle, Set, Titania AW, and various SRs.), just wondering if she is worth the effort to use.

    Next question is regarding a miracle ticket; should I get a unit I need to balance out my wind team (units listed above), or should I finish out a fire team, as I have Belial, and a few SSRs for the team (Ares AW, Dakki, Acala, and SR fillers)? I know its opinion, but I'd like to see what some of you would do with the ticket.

    Thanks in advance for any help, and thanks for having me on the boards.

  9. #9

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    Quote Originally Posted by crosstsb View Post
    -- I was able to get Arianrod with the 3k jewels from the recent advent battle. How good is she on a team? Wind is my personal favorite team to use, so would she be worth getting to level 80 and maining?--
    She's nothing special outside of abusing multi-windows in raids for Paralyze lock.

    With SSR Cybele and Titania, you can basically use whoever you want though. It's not like your gold books are a limited resource, so why not? You should at the very least level every character to max level anyway.


    Miracle Ticket questions are pointless until Miracle Ticket is upon us. Still, there's two kinds of Fire teams - ones with Svarog, and ones without. Since you have Belial, your course of action should be clear.

  10. #10

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    Quote Originally Posted by crosstsb View Post
    Hello, I'm new to the boards, and I had a couple of questions:

    I was able to get Arianrod with the 3k jewels from the recent advent battle. How good is she on a team? Wind is my personal favorite team to use, so would she be worth getting to level 80 and maining? I have decent units to support her (unleashed Cybelle, Set, Titania AW, and various SRs.), just wondering if she is worth the effort to use.

    Next question is regarding a miracle ticket; should I get a unit I need to balance out my wind team (units listed above), or should I finish out a fire team, as I have Belial, and a few SSRs for the team (Ares AW, Dakki, Acala, and SR fillers)? I know its opinion, but I'd like to see what some of you would do with the ticket.

    Thanks in advance for any help, and thanks for having me on the boards.
    You can incorporate Arianrod into your party, just replace your SR. She can help speed up/connecting full bursts and she's a great option to use Titania's ability dmg buff on. You should always just get your SSRs to max level regardless, as battles can be situation. Like in a fight where you don't need heals, you can replace Set and go full offensive. If you ever do replace her, units with full burst gauge fill skills are always good tossing on first sub slot to fill in for full burst.

    As for your miracle ticket question, your wind team is already pretty 'balanced' but there are still ways it could be made stronger. Your fire team would need multiple tickets as none of those fire SSRs are particularly notable. It's really just up to you what you want to do.

    Quote Originally Posted by HugMeTender View Post
    Are there any hard numbers on Drop Rate abilities/Eidolon? Curious about Anzu vs. Vlad +Snatch levels etc.

    Sent from my Nokia 6.1 using Tapatalk
    No actual numbers but you can assume max break Anzu has more than max break Vlad because her passive reads Drop Rate↑+ while Vlad doesn't have the +. Likewise with Sleipnir.
    Last edited by Aidoru; 11-02-2018 at 02:51 PM.

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