Look at jp wiki site: http://xn--hckqz0e9cygq471ahu9b.xn--...A6%A7#b64ed5f6
The null hammer is listed as maximum (極大) while the one you mention with slv 30 and 30% assault is listed as oversized (特大) and stated that "(oversized) is currently implemented only weapons that reach the final limit"
I can provide you a test with the null gun with the same skill but HP instead assault so things will be clearly, but I'm too lazy and you can just look at the comment section in the null hammer page.
Last edited by nut; 04-01-2019 at 06:50 PM.
That's not how it works as far as I can tell.
Everyone: ~2% chance of getting a Phantom weapon
Everyone: ~50% chance of getting a Magna
Vice MvP: ~10% chance of getting a Magna (basically worth absolutely nothing)
MvP: 100% Magna
Host: x% Magna (high, but pretty sure it's not every time) and 2x Fragments
So, all that you get from being a MvP is tripling your Magna income (50% -> 150%). But that's when you spend like 10x more effort into the raid, maybe even 20x. So why bother? Just hit the boss once and leave. Go to another Rag and hit it once and leave. Go to another Rag and just AAB (since the maximum raids you can be at the same time is 3). And oh look, you got the same amount of Magnas and 3x chances of Phantom weapons for effectively zero effort. The only argument that can be made is for Seed usage.
Manualing raids for MvP is a waste of your time, especially if some whale shows up and just annihilates the effort you put in (since Vice has effectively zero awards). Designing content which isn't meant to be soloed, then only give an extra reward to one person out of 10-20 is completely insane. It could be fine if all you needed was like... 100 Magnas, but you need 240 as a starting point. And this is before counting other Magna uses such as future Olympia raid hosting.
The whole system is a complete failure, really.
I'm going from the English wiki for the Carnage skill. 10% base assault and +1% per skill level to level 20 or total 30% assault.
As I stated earlier, the reason this is a beautiful thing is that Dark is absolutely swimming in assault/defender items and has a ton of assault hammers THAT ARE ALL F2P!!
The number of bricks to get a Dark full 9 assault, 5(6) defender, 3 exceed phantom hammer (or non-phantom hammer all assault/defender) weapon grid: THREE!! (for Nepthys hammer only).
The number of bricks needed to get a phantom Light Lance grid: at least 12 possibly 15!! Even then half of your weapons are either assault/ascension or assault/exceed (which is limited past the first three) or happens to be weapons suitable for a phantom bow (assault/stinger) or phantom gun (defense UGH!!) grid instead.
LIGHT Lance Grid: Spiral Lance (Advent, assault/defender), Enshrined Lance Longinus (dragon eye, assault, rush), Star Lance (Tishtrya, assault, ascension, exceed), and Holy Winged Lance (Michael, assault/defender) plus F2P Proud Axe (Union Event, assault/exceed) and/or Hime weapons.
Talk about space whaling.
Dark is a heck of a lot cheaper to get up and running. For that flexibility you just can't point to borken Himes like a Light player can... but you get a borken weapon grid!!
Dejnov.
Last edited by Dejnov; 04-01-2019 at 07:11 PM.
I've named a few and how it would be possible for 4~5 turn bursts, also admitted that RNG can be an unstable factor. But guess what:
You then said anything that can't do 4t FB is pathetic and went on to talk about raids when the topic at first was about how to create a potential fast team for dark. And by your logic, 5turn FB is not decent but instead pathetic because it is not 4t.
You were the one who went from dark can't keep up with Shingen to anything that can't do 4t FB is pathetic. Like these facts A.K.A your very own quotes?
I-I'm sorry my questions sparked such a heated debate...I'm just a filthy casual trying to get a little bit better. I didn't realize that not going hardcore in every event since I joined and sticking to a small union for so long had screwed me as hard as it sounds like it did.
But thanks very much to everyone going and digging up info and running calcs, I certainly didn't expect you do go this far.
I can only (feasibly) get bricks from the Tower events, right? And since the rewards from the very first one went to summon tickets, and the second one is 500 medals short of the top prize, I'm a couple bricks behind already. That coupled with all of the weapons (and event materials to FLB stuff) I've missed out on makes it sound like it'll take years to catch up. And who knows when Nutaku will shut the game down...
I've made so much progress the past couple weeks with all the advice I've gotten, but now it's feeling like I might be in over my head.
That's totally not true and you're doing just fine. New SSR weapons for all elements are dropped every month and they are better than the ones that came out last year. You can (and will) catch up or be just slightly behind.
The only real take away from all of these discussions is
a) there are different ways to get to META and listening to all ideas is helpful
b) you should be patient with the truly rare material (tower points) and orichalcon that takes time to replace, but is still not insourmountable
c) you don't actually have to have a top hime, grid, eidolon in every element. The game runs just fine specializing in one element and having elemental advantage some of the time
Dejnov.
When you go no null, like i said earlier too many assault compare to raw stat, and if he want to run null hammer, i don’t think you remember the fact that he already miss 2 UE hammer at this point so he only have 2 left, an SSR raid hammer with assault L will come in 2 month and ofc not FLBable. 1 Nepthys hammer, so what is the last one ?, SR filler ?. So he end up with 182% assault and 72% defender and only 2 exeed if you run that null hammer, decent but not perfect
Alright, I'll still keep focusing on my Light team then. I kind of want to use M.Tix for my other elements to bring them up a level, but if this Lugh is as broken as she sounds maybe they'll stay on the backburner. I still plan to blow all of my jewels trying for the new Amon and Diabolos just because I want them, but after that I'll probably save my jewels up to see if I can get a free Lugh or some bikini babes in the next summer event.
As for Orichalcon, I had just managed to get the second piece yesterday and FLB'd that Fire weapon since it's the only one I had that was ready. I'm not sure I'll be able to get 3 or 4 every two weeks, but if I'm able to get 2 pieces on that schedule that should be alright, yes?
And from the shop I should consider getting two more copies of of Tepes Lance, right? Anything else I should consider, or should the rest go towards FLB-ing whatever I can?
And speaking of shops, am I right in assuming that my Eidolon Orbs should be saved up towards getting more breaks for my God Kaiser Dragoon? I've summoned two of her so she's already 1-star, but it'll take a while to buy more from the shop. Until a while ago I was using my orbs to get a copy of ones I don't have to see their scenes, but so far they've all been pretty bad so I started saving up. I'm around 2800 orbs now.
And what about the Accessory shop? It only has rings, and rings seem to be the worst kind. Are they worth leveling at all, or are they just exp fodder? Does the shop ever get better stuff added that would be worth saving for?