Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Looking for a kinda good account? Send me a Private Message or meet me at Discord: L'aventale.-#4530
Kamihime ID: 2700172
Hi everyone. I'm new here, so, nice to meet you.
I started playing the game about 3 weeks ago and I have a few questions.
First, does snatch have a depth limit? I was stalling the standart event quest to try to get 2 souls per battle, but I can't pass 9 stacks, no matter how hard I try. I'm using Granuaile with snatch as extra ability. Is it a soft cap? A hard cap? Or I'm just incredibly unlucky?
Second, how is the state of light teams? I got Sol, Diana and Artemis in my first jewels roll and couple free rolls. So, I decided to go with light ( I didn't know it was considered a weak element ). I don't have the intension of changing it, since that would require the game to give me the tools to do so, but I'd like to know what to expect from the team. I ask because I was feeling strong enough, being able to solo the standart event quest and expert raids. But it is somewhat hard to clear T1 accessory quests, and I can't clear T2.
Third, can someone briefly explain how Union events work? Aparently the next event is one of those and until now I only experienced raid events. I entered the first Union that scout me, so I could complete the daily quests to donate. The Union only has 3 members. Does it hinder my ability to "complete" the event?
Sorry for the long post, and thanks for the answers in advance.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
wtf i cant buy gem gacha draw x10 at all only a single draw at a time ... and my inventory space for both weapon and eldon is not max
i did refresh the page
9.
Also, I'm not sure does Snatch work in raids...? Since most proper raid drops are Plat drops, which might not be affected by Snatch. Dunno.You have a few days to play the game and decide do you want to drop money on it. If yes, Miracle tickets would get you far even in Light. Second one would get you SSR Tsukuyomi who makes Light plenty good. On the first you'd pick one of the current SSR, probably Raphael. But again, the first Miracle ticket will expire in a few days. If you're not sure if you're going to keep playing or not, then it's probably better to pass on the first one.
As for Accessory quests, you need to get your basics sorted out first. That means months of hard work on events.With that, you might as well not be in a Union, really. At your level, your best bet is to find a strong Union and just enjoy the free loot. But... I don't know if you'll find any Unions who'd take you. Notice that you'll need to leave BEFORE the event starts, as you can join Unions during Union event but you cannot leave them.
Union events are miserable for those who are not part of a strong Union, sadly.You've spent ~100k on Gems gacha today, come back after reset.
Can't answer the first one for you but I wouldn't be too reliant on it.
Light teams are doing fine, especially if you have Sol. Hopefully you at least got St Nicholas and the SSR sword from the event. As for himes for your current set up, aim for SR Belebog or SSR Raphael for an atk down debuff. If you're having trouble clearing rank 2 accessory quests, that's most likely because of your lack of stats from weapon and eidolons, seeing as how you only started 3 weeks ago. As long as you keep playing, work on getting weapons and eidolons, you should improve over time.
For union events, you will most likely not be completing the event in that union. I recommend you start searching for a new union because you will not be able to leave your union once the event starts. Though it may be hard to be accepted into a strong union if you don't meet their standards, at least look for one with active and multiple players. Union events are score based, similar to raid event PP, and clear based. 4 different set of rewards, one for your PP gain, one for the entire union's PP gain, one for union's total expert clears and one for union's total ultimate clears. It's a team effort and with only 3 people, you will definitely won't be able to complete all the objectives.
Light currently has a pretty solid pool available, with the addition of light Tsukuyomi. Not the best (cause water's the one that has it all), but solid.
The first goal/ideal to strive for is to try hit as close as you can to a total of -50% with your atk and def debuffs.
For atk, light can hit -50% through Sol/Raphael (or Belobog)/Sniper Shot. Or, you can hit 45% if you replace Sniper Shot with Outrage from Mordred. Sol's -20% C-frame atk debuff is <i>really, really</i> good.
For def, light hits 50% through light Tsukuyomi/Diana/Sniper Shot. Or 40% if you replace Sniper Shot with Outrage.
Thunder would be an example of an element that's currently weak in this regard; needing future kamihime for more debuffs. I think that Tyr and Raiko are literally the only current thunder kamihime with debuffs. So pure thunder currently peaks at -35% atk/def with Sniper Shot.
Fire's in a less bad state, but current pool is still behind Light. Amaterasu or Konohana Sakuya provides -20% B-frame, while Enma provides -15% B-frame. You can get -15% A-frame atk from Raguel. -10% A-frame atk from Baphomet and def from Nergal (both R's and available from gem gacha, so everybody will have these two). With either Amaterasu or Konohana Sakuya, you can hit 40% in one of atk or def (via -20% A-frame atk from Joan or -20% A-frame def from Gawain), then 30% or 35% in the other. Right now, you'd probably opt for -35% atk/-40% def.
After debuffs should come other utility.
Sol's got healing/debuff removal/buff removal. Sol's a freaking good utility piece.
Raphael offers overdrive orb removal. Nice thing to have.
Belobog's got debuff removal too. Situational, but nice to have available from an SR. A regen too for supplementary healing.
Overall, Light's doing fine here too.
I think that Light being weak would be a carryover from maybe pre-Diana. Definitely pre-light Tsukuyomi. Right now, Thunder's behind because of a dearth of things that aren't punching someone in the face. Fire's behind from still needing some more help with debuffs as well as having a bunch of SSRs that are considered weak enough to either receive buffs in half a year, receive awakenings eventually, or both.
Light Tsukuyomi isn't available with the current Miracle ticket, which is the #1 issue. After Miracle ticket #2, Light will be ok. But that's only relevant if the user is interested in paying. 1 SSR, namely Sol, doesn't make a dominant-element team. From here, it's Gatcha that would determine the team's fate, not any of us.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.