Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Yes it will cost holy soul points; Shingen's the final soul in the Yukimura-Masamune series.
It seems like that at some point, the orichalcum exchange on DMM got updated. In addition to the raid SSRs, there's now one new SSR for each element. 1 ori for 1 copy, as opposed to 2 ori for 1 copy of a raid SSR. They do seem to have worse stats than other SSRs (some having atk as low as SRs). But they do come with two skills. The one for light as well as the one for water seems interesting. For starters, the light one's a glaive instead of a type that light already has a bunch of (water's Yet Another Hammer, boring). But more interestingly, their second skill is an Ascension type. The light glaive has it at medium and the water hammer has it at large, apparently.
Ascension is one of the newer weapon skills; it's basically +healing (raises healing amount and healing cap of skills by the respective element). Ascension (small) raises by (4 + skill_lvl)%. Medium is 7 instead of 4. Ascension effects stack on top of each other additively. Also, apparently there is a cap on +healing of +200%. Either that was discovered through union events (most likely), or someone actually put together enough weapons with ascension of the same element (I'm not even sure if that's technically possible yet!).
Ascension effects stick out to me, as they're not all that common. Especially natively (instead of being tacked onto an older SSR through final limit break). And moreso, through guaranteed methods (ie not through a gacha).
Healing doesn't scale at all right now, so the Ascension skill must be the way of addressing that. Endurance builds will get a boost from this, but it's really far out. Worth noting for Endurance builds though.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
so..i got SSR wind accessory and 2 out of the 3 skills is ability damage up.
i've thought to give it to oberon as she have 3 abilities that deals damage, but is it a good idea to give it to SR kami?
my SSR ones have only 1 ability that deal damage each (gaia, cu chulainn and odin) so oberon sounds better idea, but still not sure about it..
ID:201799
my main eidolon [last update July 13th]
Ability damage up is pretty much useless for characters without multi-hit skills.
The stat difference in ATK between maxed SR and SSR accessories is about 600, or 1.5% of a character's total. Double ATK up has a 2% chance of adding an attack at max level (essentially a 2% damage increase). As you can see, 1 good skill can make a LV40 SR better than a LV50 SSR, and with a lot less investment.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Considering a 2% Double attack up as a 2% damage increase is unrealistic. Base stats will improve damage from every source (Autos, Ability, Burst) while double attack up will only increase damage coming from auto attacks. Even by equipping it to a Kami with no damage dealing abilities, you would need less than 25% of your damage coming from Burst for double attack to be better, and your burst does more than that. Not to mention, you get less HP too.