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  1. #1
    Unregistered Guest
    You can equip however many copies of a weapon you want. For example, the suggestion to farm disaster raids when you have the time to will naturally lead to sticking multiple copies of the respective SR assault weapon in the corresponding element's weapon grid for quite a while.

  2. #2

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    ah , so they have no actuall use other then just being wepons. In aigis for example , you would get a special kind of currency when you discharged a unit above a certain rarity. I was wondering if there was some sort of similar gimmick here

  3. #3
    Unregistered Guest
    Nah, no special currency related to weapons yet.

    Obsolete weapons do still have a use though. Once you're sure that particular weapon will never be equipped in any of your weapon grids, then it's basically meant to be used as fodder for skill leveling. Skill leveling is something that you won't completely finish for a long time.
    (except N's. N's don't contribute to skill leveling so they're trash meant to waste your time enhancing/selling away)

  4. #4

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    Quote Originally Posted by lolix View Post
    ah , so they have no actuall use other then just being wepons. In aigis for example , you would get a special kind of currency when you discharged a unit above a certain rarity. I was wondering if there was some sort of similar gimmick here
    Eidolons will have that feature in the future where you can exchange SR and above for a new currency.

  5. #5

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    oh , that's neat. Would be cool if you could do the same with wepons.


    As it stands , i have pretty much every wepon in the game , except a god damn light sword. My souls are using a crappy R sword because of that.


    Also , is it me or are waaay more SSR kamihimes then SR/R ?
    Funny when you consider What ssr means. Seriously tho , compared to a game like aigis , everything not SSR (maybe a couple SRs) seems trash. In aigis you could easily play the game with no plat/blacks if you really wanted to.

    Not that kamihime is a bad game....but i have a crapload of R kamihimes that i will probably never use.
    Last edited by lolix; 02-18-2018 at 03:55 AM.

  6. #6

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    Quote Originally Posted by lolix View Post
    Also , is it me or SSR kamihimes are waaay more then SR/R ?
    Funny when you consider What ssr means. Seriously tho , compared to a game like aigis , everything not SSR (maybe a couple SRs) seems trash. In aigis you could easily play the game with no plat/blacks if you really wanted to.
    You... skipped a word here and there, so I'm not entirely sure what you meant.

    But SSRs ARE very powerful. However, many SRs are more powerful, such as Diana. Debuffs are everything, so for Light, the most important SSRs are SSR Tsukuyomi and Sol. That's why Light teams are in a fairly bad spot, they have so damn few debuffs available to them.

    That said, if you're feeling weak, chances are that you just aren't geared up right. It takes a very, very, VERY long time to get your weapon grid into a good place, and once you do, even a well-built (read: debuff oriented) SR team will get you far.

  7. #7

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    I've just messed up the order. English ain't exactly my first language , so sometimes i tend to fuck up the grammar.
    Just edited that to corect it. What i meant is that i feel that there are more ssr kamihimes in the game then actual SR or Rs.


    Edit : Just looking at the voting contest , there are 35 SSR kamihimes , and there are 28 Rs. Reflect on that for a bit. Sure , there are a bit more SRs (54) , but the ratios are hardly what you would expect considering their rarities.
    The point i was making is that even the developers know just how useless Rs are that they don't even bother , making more.


    Actually , i'm not complaining that SSRs are powerful. I'm complaining about the oposite. Outside of 1-2 SSRs for each element , the SSRs are hardly worth to be in that rarity IMO. They could have easily placed some of them a class lower , and some of the weaker SRs in the R class. Ofc that would actually improve the R/SR pool quite a bit and make even lower rarities viable for long term...and that would be pointless when you can release 1000 new SSRs on which the players would have to invest money in to get , because they have just 3% drop rate... Typical

    I hope i'll be wrong , but as it stands , this is the feeling the game gives for now. Which is sad , since i think it has potential.
    Last edited by lolix; 02-18-2018 at 04:40 AM.

  8. #8
    know that feel, especially if you come from a game where the focus of balancing and power were on the lower tier, than the highest tier.
    Most of the time when a new SSR unit is released, it comes with a R and SR unit, so basicly the amount hardly differes. although raid events introduce a SR for "free" each time.

    I believe someone mentioned that there will be a bunch of new R's in the Gem gacha soon, but don't quote me on that. if i am wrong, just correct me.

  9. #9
    Quote Originally Posted by Unregistered View Post
    Anyone knows if the ssr weapons in the shop release kanihime or not?
    They do not.

    Quote Originally Posted by lolix View Post
    Ofc that would actually improve the R/SR pool quite a bit and make even lower rarities viable for long term...and that would be pointless when you can release 1000 new SSRs on which the players would have to invest money in to get , because they have just 3% drop rate... Typical
    The presence of many SSR kamihime is definitely not a cash grab. If they wanted to milk the low drop rate they wouldn't release miracle tickets, which can ignore all the trash SSR and get the right one immediately.

    They've taken steps to make sure that teams made of SR and R kamihime are entirely useable. The elements aren't entirely in balance at the moment but most teams can have every single skill they need without a single SSR. Some of the members are in the gem gacha for crying out loud! This game makes money by being a lot of effort, not a lot of luck.

  10. #10
    Unregistered Guest
    Quote Originally Posted by lolix View Post
    Edit : Just looking at the voting contest , there are 35 SSR kamihimes , and there are 28 Rs. Reflect on that for a bit. Sure , there are a bit more SRs (54) , but the ratios are hardly what you would expect considering their rarities.
    The point i was making is that even the developers know just how useless Rs are that they don't even bother , making more.
    It's not just R kamihimes that are useless but many SRs are as well and even to some point, some SSRs, which is why awakenings exist for them but Rs and SRs don't get that treatment.

    If you're playing this games basic meta of debuffs and overdrive extenders, you'll end up forever using the same units, locking your teams to specific kamihimes, with very few being interchangeable, I have about 80 kamihimes and I only use a 3rd of them, some never even being used other than levelling in sub slots for jewels.

    It makes me wish this game had some system implemented that would increase the use of those less or unused units. Like a cross skill system where you could equip kamihime to other kamihime to use one of their skills, with certain restrictions of course.

    Though, its not like low rarity units are often any use in other games either.

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