Anyone knows what does “taunt” do? Its in daphne skill description.
Anyone knows what does “taunt” do? Its in daphne skill description.
Oh, we finally got a taunt character.
As far as I've understood, it's a higher chance to be attacked. Like a weaker form of "guard", which is 100% chance to be targeted (used by Gaia and Kushinada for example).
on that topic,
Daphne is a pretty decent character. she fills her meter faster than others. sometimes i use her to trigger burst 1 round earlier.
This is my point. Since i've started this game , i've used like 6 kamihimes in total.
And maybe i'm nostalgic , but aigis did that. (made lower rarities useful that is) Ofc aigis permited using more units at the same time for once , and also had awakenings even for gold or plat units...
The thing is , you could do 99% of the content in aigis with only gold units if you really wanted. For all it's flaws (and it also had somes) , that game was pretty balanced in terms of power between rarities. Sure , the higher rarities were stronger , but the lower rarities were cheaper to place , and there were plenty of maps in the game where you had to use silvers or even bronze units to pass the mission rather then a very expensive strong unit.
Last edited by lolix; 02-18-2018 at 02:08 PM.
That aspect was rather unique among the dmm games I've seen on Nutaku, entirely due to deployment cost being a thing.
The 99% of Aigis being doable by gold units would be on Nutaku side, right? IIRC, majin advents are known to be on the 'Blacks or get the hell out of here' side of things (understandable, as it's high end player content). We just never got them before it closed.
Likewise, majority of the stuff we have here are doable with SRs and below. Mainly, the events with missable rewards, as those are meant to be cleared by the general populace. The things that basically ask for SSRs are endgame content. (and then there's tower quest, which asks for quantity)
yeah but DMM gave free black tickets to everyone (i believe they gave like 2 ? I know for certain that they give 1 at the start of a new account , but i remember dmm players talking about a second. Not certain tho) , on which everyone could chose a black
Assume you re-roll an account for a good black (or even plat - there were definetly plats on which you could build a team there. Some even better then blacks) , and the ability to pick 2 blacks of your chosing , and it's quite easy to have a really strong team.
And as you said , majins were end game content. Doesn't change the fact that the game was more balance in terms of power between rarities
Last edited by lolix; 02-18-2018 at 04:16 PM.
I wouldn't quite agree that there's better balance between tiers in Aigis, but I also wouldn't define balance in the same way you are. Because of the very noticable intra rarity imbalance, the respective power spectrums for each rarity tier end up overlapping to a degree. And I think that some R's and SR's being able to punch up a rarity benefits the inter rarity balance.
the moment you start with 2 SSRs and people still tell you to re-roll is proof enough that the game has no balance between rarities (or even between SSR themselfs)
You could build a functional team out of R team if you so wish to. The key is going to be your selection of EX skills and souls.
While I have yet to clear a rag content with my fire R team (or any R team for that matter...), I believe with better weapon grid (currently fire is at 75% assault) I should be able to do so, and besides with tower coming sometime inn the future, you'll get the opportunity to use a majority of your himes anyway...