Tower Quest is the one that forces used kamihime to sit out for a few rollovers.
Guild Order is the one that asks 'oh, you can clear all the battles? Now do so with so-and-so lineup restrictions'. It's basically the one part of the game where a kamihime's type (offense/defense/tricky/etc.) is relevant
Tower Quests also have special mission clear conditions.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Oh, right, they do. It seems like only a few floors ask for deploy X number of Y type. Otherwise, majority of them to be clear with X number of surviving kamihime or clear with kamihime of this element which happens to be advantageous anyway.
Hey guys.
Is it better to have assault or defender skill weapons? Or is a mix of both better?
It's better to have SSR weapons.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.