Assist, accessories, potentially eleborate (though not sure if there are fire ones already). Just watch any dmm videos, Svarog nukes always hit for ~2.5-3x the attack damage. But well, that's besides the point anyways and you managed to successfully ignore the main point of my post, so I don't see much reason why I should bother to argue anymore.
... assist what?
Eleborate...?
Accessories... well, those could add up to 45% modifier. But is that actually smart? I haven't mathed Svarog out as I don't have her, but considering that her ability hits "only" three times and already has a 200% modifier, that sounds doubtful. Of course, getting a 3x Ability is miles more likely than even getting 2x Atk up.As I said before, it's possible to get rough bearings, just difficult. But hey? Fair enough.
Svarogs assist is ability damage. Elaborate are the ability damage weapon skills, though (besides them being rather terrible) I don't think there are any good fire weapons that have it as 2nd skill /3rd skill as of yet. Could be wrong though. People could potentially run Hephaestus, who has a 30% buff too.
Ofc you wouldn't aim for ability accessories, but given how common they are, you're bound to have some of them in your 5 acc slots. All that adds up in the end.
Aaah, passive ability. That's 8%, which takes the average from 1.15 to 1.23. Didn't think of that.
Heph is a fair point, even though SRs hardly ever come up around here. They should though.
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