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  1. #4991

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    Team building isn't an amazing science. See a debuff you don't have? Pick it. Got a healer? Pick it. Got space left? Put whatever has the highest base damage, so probably a random SSR/SR.

    So, based on an entire five seconds that I spent looking at that list, fire:
    Mars (debuff), Heph (debuff), Raguel (debuff), Bryn (heals). Replace Bryn with Ares if you're running content that doesn't require heals.
    Soul, bring B debuff and/or BP (you might need to run Konohana-Sakuya if you need both). Mordred is always a good go-to Soul until Hercules Relic weapons.

    Light:
    Raphael (debuff), Diana (debuff), Metatron (damage), Belebog ("heals")
    Replace Belebog with your favorite SR if you don't her "heals."
    Soul, bring B debuff and/or BP. Mordred is always a good go-to Soul until Hercules Relic weapons.


  2. Quote Originally Posted by Slashley View Post
    Mars (debuff), Heph (debuff), Raguel (debuff), Bryn (heals). Replace Bryn with Ares if you're running content that doesn't require heals.
    I don't really see any reason to ever not run Ares with what he got available. Often you can just skip BP and run Sniper Joan if you really need defense. For Wrag or other resistant encounters Agni beats both Heph and Raguel. Can't think of anything currently that needs both heal and BP, isn't a raid and wouldn't benefit from Ares nuke potential a lot more.

  3. #4993
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.

  4. #4994
    Wouldnt suggest to run off element hime, but then again if you're f2p, you dont get much choice anyway

  5. Quote Originally Posted by Minazuki View Post
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.
    No, even more so the higher your modifiers for said element (belial, weapon grid, etc.)

  6. #4996

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    Normally, is not a good idea combine diferent elements. There are some exceptions for defensive/healers (Sol, Gaia). The fact that you have Belial (a reason I hate you ) only adds to that. Either way, is not easy to give advice if you don't say the name of the Kamihime involved.
    Last edited by Delete; 06-21-2018 at 06:30 AM.

  7. #4997

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    Quote Originally Posted by blubbergott View Post
    I don't really see any reason to ever not run Ares with what he got available. -- For Wrag or other resistant encounters Agni beats both Heph and Raguel. Can't think of anything currently that needs both heal and BP, isn't a raid and wouldn't benefit from Ares nuke potential a lot more.
    Ares and Acala, while SSRs, both suffer from the same problem - you generally don't fit them into a team before they're Awakened, since strong SRs are simply better.

    Awakened Ares gains the very impressive self-Elem+ 50%, which is basically her own personal Belial. Combined with her higher rate of Combo due to being on fire, once Awakened she does deal quite nice damage. Even then... honestly? Awakened Ares doesn't impress me much. I'd drop Yamaraja before Ares, but only because I have Amaterasu's Blind to somewhat cover up for the loss of combo-. But if I had any two of Mars/Svarog/Raguel, I'd drop Ares (currently running Ares, Yamaraja, Amaterasu, Heph).

    You can make the argument that if a Fire team would be exclusively for Ult Wind Disaster, then putting in Agni and Ares would be a good idea. That's true. A rather specific case, but considering how you need to those Regalia, a very valid one.


    Oh, and as a sidenote:
    Quote Originally Posted by blubbergott View Post
    Often you can just skip BP and run Sniper Joan if you really need defense.
    Please remember that BP is absolutely vital for newer players. Skipping BP and using Joan can be sufficient once you start to get strong, and skipping even Joan starts being a thing once you get really strong. But for a player who asks for help with team-comps, it's quite unlikely that they've reached either stage.
    Quote Originally Posted by Minazuki View Post
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.
    No. I'm not sure about extremely low level grids, but I very much doubt that bringing an off-element Hime would be an improvement even there.

    In general, if you bring an off-element Hime it'll be for heals (like Sol) or multiple high-value debuffs (like Ryu-Oh for double A debuffs and BP). Even then - that doesn't really happen in perfectly optimal teams.
    EDIT: Or what Delete pointed out, extremely good defensive Hime like Gaia, who can entirely nullify Overdrives for you.
    Last edited by Slashley; 06-21-2018 at 06:11 AM.

  8. Quote Originally Posted by Slashley View Post
    Awakened Ares gains the very impressive self-Elem+ 50%, which is basically her own personal Belial. Combined with her higher rate of Combo due to being on fire, once Awakened she does deal quite nice damage. Even then... honestly? Awakened Ares doesn't impress me much. I'd drop Yamaraja before Ares, but only because I have Amaterasu's Blind to somewhat cover up for the loss of combo-. But if I had any two of Mars/Svarog/Raguel, I'd drop Ares (currently running Ares, Yamaraja, Amaterasu, Heph).
    You'd prefer Raguel over awakened Ares? Seriously? The only encounter i can think of where you really want BP currently would be soloing raids, but then again, for Amaru I subbed out Brynhildr instead of Ares for Raguel, because Ares was just too important to lose for my team. What else is there? AQ4 Joan beats BP by so much, no matter how new you are. If you can't beat her with Joan, you won't be able to beat her with BP either. And Ares really helps push through wave 1 easier. Upcoming guild orders? Ares takes care of trash, once you enter wave 5, you'll have burst up, so the only important part is getting to rage asap so you can burst -> Ares great for it. Advents don't have much HP -> Ares nuke once again shines.

    The only reason Ares often doesn't make it into an ideal team is that there are other SSRs that can either do her job a bit better (Uriel f.e.) or do her job + more (Svarog f.e.). But if you don't have any of those, she's still a great addition to a team and definitely not worse than any SRs. I'd even use Konohana + Ares over Raguel + Brynhildr 90% of the time if I had to decide between the 2.

  9. #4999

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    Quote Originally Posted by blubbergott View Post
    -- What else is there? AQ4 Joan beats BP by so much, no matter how new you are. If you can't beat her with Joan, you won't be able to beat her with BP either. --
    I... can't agree with that. That's exactly the kind of line that you'll say after you get strong and forgot just how invaluable BP used to be.

    I didn't talk about anything specific - just in general - but if we're talking about AQ4, I believe we can agree that eating two Rage Overdrives from the boss means that you'll wipe, yes? Sure, RNG might decide that one person eats all three shots, but each one might as well one-shot three people from your team. My Thunder team can these days basically eat two hits per Hime and not even die, but that's not how it used to be. Anyway, let's say that Joan will entirely negate one Rage Overdrive.

    So, using Joan:
    Two turns -> Overdrive turn (negated) -> one turn -> Overdrive turn (team crippled) -> one turn -> final turn (team wipes from Overdrive)
    5 turns + 2 crippled turns

    Using BP:
    Three turns -> Overdrive turn (team crippled) -> two turns -> final turn
    4 turns + 3 crippled turns

    Now, when you consider the reality that:
    1. Joan doesn't entirely negate the Rage Overdrive.
    2. How much better BP scales with your team abilities such as damage cuts from Hime.
    3. How much better off you'll be with BP if you get lucky with the boss blasts such as 3 hitting the same Hime, so your team isn't crippled yet...
    It's really, really difficult for me to say that "Oh yeah, Joan is totally better." If you really need more turns, then Joan WITH BP is bloody amazing though.

    So... yeah. I just don't agree with your "Joan is good enough or GTFO" -like statement. New players are going to be new, and that can't be helped. Please don't discourage them away from BP. Yes, the usefulness vastly diminishes as you get stronger, but what we can do today without BP doesn't change the way that newer players have to play. Even though they're far, far better off than I was back in the day, seeing as Grids are just a matter of bothering with Gem Quests now, it's not realistic to expect new players to have 80%+ Assault in every element.

    Really though, the only way for either of us to prove our points would be to strip away an Eidolon or two, strip away weapons until you have like... 70% power? And then we're probably roughly around the entry point to AQ4 content. Then you'd just need to record a run with both Joan and a run with BP. But I, at least, am certainly not going to bother.

  10. #5000
    Quote Originally Posted by Slashley View Post
    I didn't talk about anything specific - just in general - but if we're talking about AQ4, I believe we can agree that eating two Rage Overdrives from the boss means that you'll wipe, yes?
    No, we can't. (Starting at 14 mins, apparently the link doesn't jump there for some reason).


    You also forget that AQ4's threat isn't the boss alone, the only place where BP really matters.

    Generally speaking, I can agree that BP is helpful for new guys, there's a reason why Mordred is the general first-to-go-to legendary soul recommended... (not to mention new guys won't deal with AQ4, anyway).
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

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