Quote Originally Posted by Bear View Post
Burst > Nuke because Nuke has CD. Burst depends on how fast you can get your entire team to burst, and if you're doing it right, you can burst as fast as if not faster than a Nuke's CD would tick. Obviously, by burst I mean FB.

Healing / Delay / Counter all goes to Mitigation.

Debuff is lowest priority because it is merely a necessity. Once you've achieved enough of it, there is no more room to grow. Long story short: Debuff = Low Ceiling. Raw Dmg Dealing abilities / buff = High Ceiling. You'd wanna increase that ceiling for your team as much as possible, this is why debuff has the least priority.
i think i get a bit of that at least... even without debuffng on enemies, i can still pull off a lot of damage with hime that have very strong damaging abilities cause they are just that, loads of damage that just capitalize more on buffs... (or teams like my fire one that have loads of buffing methods, both AoE and self buffing)

in fact, it's why i actually like pairing someone like bastet with nepthys cause of those buffs adding boost after boost on the damage she can toss out.


it makes sense anyway given that there's far more ways to increase damage and stats compared to lowering them.