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  1. #1
    Quote Originally Posted by Saeleyna View Post
    Oh didn't even know MT were restrictive to a set of himes. Interesting.
    Until now (two miracle tickets already) the pool is based on everything (excluding limiteds) except the current spotlight himes, thats for the pool of himes you can choose, im not sure about the pool of the 10-chain that comes with it but that pool could still have the new himes in it.
    Shade on KH, fire main.

    Wind Rag farming team:

  2. #2
    Unregistered Guest

    How much does skill help?

    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?

  3. #3
    Unregistered Guest

    Weapon for Mordred

    I am thinking which shop weapon to get for Mordred. The sword has + attack and some buff I don't understand small chance of mode something. The Glaive has ++++ HP and a debuff against rage.

    I am thinking the glaive, since even though atk is better than HP, ++++ is a lot better than +. Also, a rage debuff seems really useful, and IDK what the other skill does.

    Does that sound about right?

  4. #4

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    Quote Originally Posted by Unregistered View Post
    I am thinking which shop weapon to get for Mordred. The sword has + attack and some buff I don't understand small chance of mode something. The Glaive has ++++ HP and a debuff against rage.

    I am thinking the glaive, since even though atk is better than HP, ++++ is a lot better than +. Also, a rage debuff seems really useful, and IDK what the other skill does.

    Does that sound about right?
    Dont really know what you mean with most of the stuff but all hero weapons have or 30% defender or 30% elemental up. Dont fixate yourself so much on the +s. In my opinion the glaive has a better effect but in general ppl only get hp hero weps for when they use dart or just need hp.

  5. #5

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    Quote Originally Posted by Unregistered View Post
    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?
    That will depend on your grid and total base Atk. If you have a normal amount of base Atk (~40k) then the Rare weapon easily. However, by the time you've reached 40k Atk you'll have full SRs or better.

    If you're curious to know which one is best for you, then I've made a damage calc for this. The quick "is this a better weapon" checker has been built for exactly that.
    Quote Originally Posted by Unregistered View Post
    I am thinking which shop weapon to get for Mordred.--
    Ignore the skill boosts. For Mordred, the skill boost will make her first skill take off 15% of Rage bar. Which is fairly bad, but that doesn't matter. The important part is that you get the Elemental Atk one - NOT the HP one. The only exception to this rule is Dartagnan's HP weapon for Thunder, just because Thunder is suffering so bad with debuffs.

    Notice that Hercules is OP as fuck now, so you might want to reconsider getting Hercules Atk weapon instead.

  6. #6

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    Quote Originally Posted by Unregistered View Post
    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?
    Well looking at the weapons it looks like you are new so I would suggest going with the ssr. In the beginning collecting raw power is the most newbie friendly and easiest way to get a decent dmg foundation. If you slvl the R it will probably give you some more atk but I dont like slvling Rs even as a beginner it kinda seems like a waste of materials.
    Last edited by Hypnos; 07-04-2018 at 01:53 PM.

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