I focused on his himes because that's what my previous post is about if you bothered to read it. Please don't try to shove some false agenda in there like me ignoring the weapons. I didn't mention his weapons because I don't have a problem with his weapon grid. Anyone can have strong weapon grids by simply clearing events, so thats only a matter of time, so that's reasonable for any dedicated player. But to say an average player has a full SSR hime team is not, let alone the essential ones.
Shade on KH, fire main.
Wind Rag farming team:
Many of those things were not present in my video. Asherah's buff was included in the calc (120% Elemental was used), burst buff was included (each stack is 20 levels of Union burst buff = 60 was used). Fenrir doesn't give burst damage, it is only a burst streak bonus (so final burst damage is totalBurstDamage*.5*1.45*1.2). As said, burst streak bonus is not currently supported by the calc, which is why I haven't used total damage, but separate damage (786k calculated here, 629k against 10 Def).
I realized one thing that was set wrong, and that was Union Guardian is set to level 5, but it's currently not Water. So that's a 6% error that comes in the calc. Sheesh, stupid Union not running Water Guardian during a Thunder event.
Also, to be noted is that I have said that reaching damage cap against 8 Def or Union Demons should be doable. But again,
against 10 Def, I'm currently at 629k. That's a long, long, loooong way to 1m. How exactly do you bridge the rest of the way?1. It does!
2. Yes, as you found out, it adds to Assault.
And uh, 24% Assault from Accessories is not very realistic. Going over 9% on a single Hime is tough (with 3 Accessory slots). I'm sure there are plenty of people who are at 12% on Nutaku or super lucky ones at 15%, but I'm not really sure a single person has managed to get 18%. And if you did... that's still just one Hime.It's just too early for Miracle Tickets. We first need to see it before we can discuss it.I've actually made a post about this.
tl;dr; there is no consensus. Some people go full Def, some go full stats. In the future (second anniversary onwards), the only thing that matters is that you have 3x Tiaras on every character. Though, that requires you to farm the true Ragnarok Disasters a lot.Ideally, you'll want Tiamat. But for now, why not grab Garuda? Garuda comes with that all important 40% Water Elemental attack. Which you're still far, far away from with Tiamat.Maxing Tiamat comes first, but yes, you want that Water Kaiser too. Looks like it's going to be a very long journey for you, though.Nice, you have a 2-star Dark Kaiser.
So, with 20% Atk buff, 3+12+0+6+6 base Assault (27%) + 220 skill levels = 137% Assault, about half health from 3 Prides is 30%. Let's just say that you have 9% Assault from Accessories on all of them as well. So that's 196% Assault.
Anubis + Trivia = 140%, 20% buff, 40% Kaiser, 48% Elemental advantage, 30% Relic weapon = 278% Elemental.
Exceed + PF = 270% burst modifier.
50k base Atk per Hime.
According to my calc, you should be doing 1.1m against 8 Def - with 50% Def Down. But you only have 45%. So 1m. Yet, you're hitting for 1.5m... let's see, Pluto has additional damage from her legos, Berith has self-buffs, Chemo has her whopping 150% Assault. So all of these will hit for more than that. I don't know your MP setup on Shingen, so that's also difficult to calculate. But... what about Satan? All that Satan has for her is 50% more burst modifier, so let's use 320% for her.
Satan should be hitting for 1.1m against 8 Def, with 45% Def Down. So, how come you're hitting far higher than that?SR Hime do significantly less burst damage (150% less, for comparison PF gives is 200%, so PF SR does slightly more burst damage than non-PF SSR), so burst cap is preeeetty tough to reach with SRs. Even more so since SR debuffs tend to be... rather lacking.
Oh yeah definitely i know the multipliers for R and SR are lower, but you dont need 4 SSRs in a team to ensure that your units reach 1M burst, if you have 3 SR and 1 SSR (average player roster), this average team can easily reach 1M with that SSR (on the future), thats all and thats why its dumb to point out the teams like aidoru does, cause it has little to nothing to do with reaching the cap with that single unit.
Shade on KH, fire main.
Wind Rag farming team:
Congratulations, despite me clearing saying it in my previous post that I couldn't care less about your guy's discussion on the damage cap, you again completely misled and derailed it to suit your own agenda despite my post having nothing to do with that. Feel free to look back at any post and locate where I've ever stated that SRs cannot achieve damage cap.
The only thing I was addressing was Bear using himself as an example as an average player when he clearly has a more than average hime team. The most ironic thing is you yourself just stated 3SR/1SSR is average, which is literally my point, a full SSR team is not 'average', it's above average.
Last edited by Aidoru; 07-26-2018 at 08:19 AM.
Your point being... ?
How about you stop using yourself as a standard to excuse yourself or your 'community' from trying to use available resource to do what others been doing already? Screenshots from 4~5 months ago using the same ol' event grid. Hell if I wasn't being an idiot and foddered those SR atk / exceed spears from Iwanagahime raid I prolly could have bursted harder with my SR fire team. Or is an SR team still too high of a standard to reach for the 'west'?
Last edited by Bear; 07-26-2018 at 02:37 PM.