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    Join Date
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    Quote Originally Posted by Amak View Post
    While on topic, in the future(even far future) will there be any changes to how accessories are enhanced? Specifically the stupid gem cost sky-rocketing unless you hoard tons of fodder and do a mathematical formula on how to optimally use it?
    I view it as a deliberate design choice to penalize casual players and the impetuous: a roadblock set up to appeal to the sunk cost fallacy and motivate impulse spending. You often see 'trap' mechanics like this in Gatcha games.
    Last edited by sanahtlig; 08-28-2018 at 12:10 PM.
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