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  1. #11
    Just for the record.. the supposed wind meta is a very burst oriented setup since wind has the access to the tools necessary (high DATA units, Titania to support the ones lagging behind).
    On a side note, since we're talking about meta, it's on the offensive side, not bothering much with defensive means since it's supposed to destroy the boss before it even has a chance.
    I did a breakdown of it on another thread, gonna just put it here:

    The current wind meta should look like: Shingen with lance, Cu, Titania AW, Cybele(U), Hastur.
    You use BG up on Hastur & DATA buff on Shingen, probably better idea to hold onto the atk/def buff for when you can use it with burst, then the rest of the stuff seems obvious enough, won't bother with that. So here we go with worst case scenario:

    Turn0: 35, 20, 30, 0, 30

    Shingen(bonus 2.5 BG from every hit due to passive) is basically guaranteed to at least DA with Titania DATA, Cu will TA for 2t, Cybele DA at least.

    Turn1: 60, 50, 40, 20, 40

    Turn2: 85, 80, 50, 40, 50

    Pop PF at this point, so Shingen back to 35 BG, Cu TA expired, this might be an ideal time to use Titania's atk/def buff.

    Turn3: 60, 90, 75, 60, 60

    Shingen BG gain reloaded (60->95), Titania DATA buff expired.

    Turn4: 100, 100, 85, 80, 70

    Turn5: All set, just go pew pew!

    That is supposed to be the wind meta for a while. Again, this is a worst case scenario, the party can be ready with the burst one turn earlier depending on RNG.
    What's after this? Fill the hole due to the lack of Cu's guaranteed TA with Titania buff since Shingen won't need it this time (30 insta BG after burst) & repeat.

    EDIT: Another thing to note is that this breakdown completely disregards the BG you gain from enemy attacks which might also shorten your way to burst.
    Last edited by nonsensei; 09-01-2018 at 02:40 AM.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

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