One of my union mates raised another theory: they simply divided 100m by the number of app downloads, updates and multiple downloads included.
Incidentally, my alt didn't get jewels, so account rerolls probably only counted if people went out of their way to download the app on them.
Weapon Grid Project R
Your case... depends. Are you finding yourself getting whacked silly with damage? In that case run Shingen + TbJ (Joan's atk break). Maybe you find damage taken ok, and want to maximise damage output? Hercules is the answer, because your setup doesn't abuse Shingen's burst gen hard enough.
Refer to the "what soul should I use" thread by Slashley for more info.
Possible, as I myself downloaded the app 4 times. Once on android-x86 7.1, then three times on 6.0 (first version of the app, then the first update, then the second update).
However, I never was actually able to login, so I didn't get the 759 jewels. So yea, simply downloading through your account and installing wasn't sufficient :/
Latest SSR is Nu Wa; she too gets the facial expressions and battle gifs treatment.
So with the 1st... guild battle technique athletic meet? (sengi kyougikai?) done, how did our DMM players here fare? What was it like?
Might as well call it Guild Arena Event. I call it Dummy Punching Event, cuz it's basically the only thing you're doing: Beat up TestDummy-kun and attempt to do as much dmg as possible within 15T. And yes, as you might already tell from my choice of tone, while I did okay and got my share of 15k medal, I find it boring + lazy design af for an event. Obviously there's minor bit of strategy in maximizing your dmg but that's about it. I'd rather go fight some High Rags.
Only rank around 7k coz all my grid are unfinished. That aside, this event really prove that Light team can seriously compete with even Fire in term of damage nowSo with the 1st... guild battle technique athletic meet? (sengi kyougikai?) done, how did our DMM players here fare? What was it like?
which weapon is better: one with attack ++, OR attack + and HP + ?
Do you ever take damage? Then the dual-skill one.
But that's not really the question, now is it? If you're asking that, then it means you have a full grid of SSR weapons. That's still quite rare. So the answer is "both" usually.
Attack++ (ie Assault (L)) gives 6 + (skill_lvl / 2) assault.
Attack+ (ie Assault (M)) gives 3 + (skill_lvl / 2) assault, while HP+ (ie Defender (M)) gives 3 + (skill_lvl / 2) HP.
So the latter would really only give up 3% assault in return for the HP. That's normally a worthwhile trade.