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  1. #6401
    Quote Originally Posted by Cobblemaniac View Post
    Burst streak makes sense at least, since in your case it doesn't actually interfere with your damage output.

    Better damage output with Fenrir and non 100% eido vs double elemental is news to me though, considering the maths so far have been telling me to run double elemental once my assault values go past 120%, and my water team is past that level. What's your water team's assault at?

    My side, I'm just gonna do a few runs with Fenrir much later on fire rag just to see...
    Don't think you need to. My water has 110% assault which explains the difference. That said, I basically never use water without Rudra support, so it doesn't really matter for me. And same goes for off-element case.
    Last edited by nonsensei; 09-26-2018 at 03:04 AM.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?


  2. #6402
    Quote Originally Posted by Unregistered View Post
    Newest SSR is fire Freyr. Gifs also uploaded.

    Huh, neat; her first passive lets her build up to 200 burst gauge. Her second passive is alter stats depending on her form, which her 3rd (out of 4!) ability changes (Warrior->Saber->Lancer->back to Warrior).
    Abi1 is damage + 30% fire resist debuff on 6 turn cooldown; eats 50 burst gauge. 40 burst gauge for the + version.
    Abi2 is +30 burst gauage and combo attack buff for 3 turns on 7 turn cd. +40 burst gauge for the + version.
    Abi4 is eat 200 burst gauge->enjoy the effects of all 3 forms for 5 turns; 15 turn cd.

    Warrior's basically +damage stuff at the expense of some combo atk rate
    Saber's +combo atk rate at the expense of burst gauge increase rate
    Lancer's +burst gauge increase rate at the expense of some power
    By all form does that mean she both increase and deacrease damage, combo atk rate, burst gauge increase rate at the same time or she only get the positive effect?

  3. #6403
    Unregistered Guest
    I am new to the game. Can it be played on iPhone?

  4. #6404
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    I am new to the game. Can it be played on iPhone?
    Yes, there is an app for android and IOS

  5. #6405
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Yes, there is an app for android and IOS
    Thanks but cannot find any reference to the iOS app, can u pls post a link?

  6. #6406

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    Quote Originally Posted by Cobblemaniac View Post
    --
    Better damage output with Fenrir and non 100% eido vs double elemental is news to me though, considering the maths so far have been telling me to run double elemental once my assault values go past 120%, and my water team is past that level.--
    Usually correct (though 120% is not a "certified" number as already ~80%-ish it starts being good enough). But nonsensei is speaking strictly assuming P2W ONLY EVER EVER as Friend Eidolon, and I assume with offensive relic weapon and ONLY with elemental advantage. In other words, the premise between the two of you is entirely different.

    If you're running P2W + elemental advantage + offensive Relic, you're at a whopping 175% elemental (plus base). This means that ANY character attack Eidolon is better to run than elemental ones. I personally don't really recommend this kind of setup though, since you're entirely reliant on having a P2W friend available at all times. For stuff that you do once a day, like GO, sure, why not. But assuming this premise without establishing it first is... again, not what I'd recommend.

  7. #6407

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    So i was browsing cdjapan.com for the kamihime project OST and I saw that that vol.2 of the the soundtrack was released in Japan today (what a coincidence). The first press of the soundtrack comes with a serial code to get bonus items set to use in the game. I wonder if that code is only for the DMM version of kamihime project.

  8. #6408

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    Quote Originally Posted by primo22 View Post
    So i was browsing cdjapan.com for the kamihime project OST and I saw that that vol.2 of the the soundtrack was released in Japan today (what a coincidence). The first press of the soundtrack comes with a serial code to get bonus items set to use in the game. I wonder if that code is only for the DMM version of kamihime project.
    Yes, Nutaku version has their own codes. I think so far the only one they've made is Rami-Rami from that one expo.

  9. #6409

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    Oh ok. Oh how i envy the Japanese otaku, lol!

  10. #6410
    Unregistered Guest
    Quote Originally Posted by Cobblemaniac View Post


    As with any fodder, level before using.
    So do you level up enchant material eids and wepons as well? I'm not aware of there being any benefit to that. Not sure how the enchant material accessories work though. Is there a break point at which leveling them is no longer beneficial, as there is with skill-up materials?

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