Quote Originally Posted by Unregistered View Post
Once you're past guaranteed success and think about autoing for convenience, that's a luxury that you solve on your own time.
Except to get to that point in the first place, you're probably going to need fully developed grids to begin with. So when people are running the majority of their grid as SR disaster wpns, should they really be turning their noses up at a defender SSR as being "trash by default" or being offered that as advice then?

Leaving aside the AAB'ing of end-game content then, I've personally seen some people unable to clear things like GOs or some of the raid challenges, even with a lot of assault% etc.. because they too have turned their noses up at defender stuff in general and built full assault grids, stacking things like SR disaster assaults instead. But it turns out having that bit of extra hp actually helps them clear what they otherwise kept failing, because hey suddenly the boss OD that was wiping them before now no longer kills them giving them all those extra turns, surprise, surprise!

I can understand if you've got well developed grids already, and don't plan to min/max stuff for the future, sure you can pass up defenders... but for a guy whose grid seemed to consist mainly of SR disaster assaults, the default advice to him shouldn't be to deem a defender SSR as trash, as it's still actually likely to improve his grid and team in a lot of scenarios.