With the introduction of tower & especially high rags, the game shifts toward a more damage-centered meta
IF you wanna stay competitive. There are 3 types of setups for high rags(at least as far as I've noticed). These high rags are designed
not to be solo'd unlike our current rag raids (lol). They have higher resistance against debuffs, side mobs that set back your damage or buffs the already strong boss, and some killer mechanics that you just simply can't survive alone. The mentioned 3 types would be:
1. Pew pew dmg for competing MVP/VMVP rewards & contributing to the raid by dealing extreme damages. These setups will neglect debuffs & whatnots completely focusing on dealing damage as fast & as strong as they can.
2. Healer support with Andromeda as hero & a setup + grid oriented towards surviving & doing more heals to be able to keep contributing to the raid by keeping those of the 1st type alive. Ideally, they'd also want to bring debuffs if it's possible, but their main focus should be staying alive to keep healing the raid participants.
3. Defensive support with Joan as hero. Tbh, I don't think there's any other requirement for this type other than having Joan HP weapon for 60% dmg cut. They might still end up taking MVP/VMVP by outlasting the ones completely focused on dmg dealing or just focus on debuffs to contribute the raids by trying to weaken the boss/mobs. But the point of this type is, the high rags can deal out some insane damages & even if you have healer supports, they won't be able to heal dead units. Dmg cuts help with that.
Oh, and
4. Newbs. Err.. try to bring as many debuffs as you can and just.. refrain from attacking completely since you won't be able to contribute to the raid with your damage, but might end up activating some unwanted mechanics. Just deal damage with some ability to get rewards & stay put.
At the end of the day, solo contents (except maybe high floors of tower) can be done with whatever playstyle you prefer or are good, at even as an f2p. In raids, you can still make yourself useful even if damage dealing isn't your stronghold. All you need to do for that is to keep building your grids.
To quote a wise man's words: "Git grud."
P.S.: those turn counts seem a bit of an exaggeration, Laven. But certainly, the dmm bursting meta gets even faster due to powercreep on himes & Shingen BG EX.