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  1. #1

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    Quote Originally Posted by Saeleyna View Post
    Hey all looking for some party advice (again) - largely related to soul weapons but numbers/skill question as well


    I keep going back and forth on what's the optimal opening for my dark party. Likely never make a difference, but the fact that I don't know is annoying me heavily. My party is:

    Soul (currently herc - not sure who to make resident soul)
    Thanatos
    Satan (awakened)
    Pluto
    Amon (Unleashed)

    sniper shot --> hades destroyer is a given, but after that I'm at a loss. Satan only applies dark resist down but I know that can be a massive damage boost. Pluto needs to use amphael giazza (wtf name is that?) to apply blocks before buffing for the added dark atk up, and thanatos provides an additional def debuff. I'm sure a lot of this is heavily dependent on gear, but I guess the general question is when applying debuffs, what are the priorities to use first? I've currently been going with Pluto --> Satan --> Thanatos due to debuffs being possible to miss and feeling like dark resist down > 3rd defense down debuff, but unsure if this is true or not. Also - is Herc the right soul for this comp or should I swap to Shingen or something?

    My light comp is kinda bad (only have Michael and just got Moonlight Artemis), but was wondering what the go-to soul for light is in general. Comp is:

    Herc
    Uzume
    SSR Artemis
    Forseti
    Michael

    Love the burst gauge stacking, but doesn't seem like Shingen would work as they have long cds. Anywho any/all advice appreciated thanks!
    Applying Hades Destroyer first is more important as elemental resist also works as affliction resist down for the element, so that dark resist down will increase the rate of the rest of your debuffs landing. So for debuffs, it'd be Satan->SniperShot->Thanatos or Amon->Other debuffs. If you have Sphinx ready, then that before Satan.

    The overall amount of def down you have on your dark team is a bit much if you plan to use Herc with her weapon. With Sniper Shot or Hercs' weapon (even at 0 break), using Satan with either Thanatos or Amon is -already 50% def down, making that extra def down from using all 3 himes a potential waste on other utilities, especially so if you had Herc's completed weapon or look at how lackluster Amon becomes is if you get rid of her def down. If you don't have any other useful dark himes, then feel free to keep all 3 but I'd still opt for a different soul, Shingen preferably. You can use Sniper Shot and drop Amon for other resources or keep her and just use Black Prop or something.

    Though two things to take note of. First is that using Pluto's buffs will heavily vary on the fight, what you need to look at is whether or not you can clear the fight under 8 turns and how fast your team takes to get to full burst. The second is that Amon will get her skills revamped in the future and her def down will be changed to c-frame, making her def down clash with Thanatos, but letting you reach cap def with just her and Satan, assuming you're still using them by then.

    As for light team, Shingen works fine. People always bring up Shingen being too fast or your himes not being fast enough to keep up but that really isn't an issue right now. Either just save her burst or have Shingen solo burst to build up your teams burst. Her weapon at max break gives +30 burst to her after she bursts, in addition to all her other skills, it is incredibly easy for her to catch up. The only major issue with your light team right now is not having Tsukiyomi to reach def down cap, meaning Hercules with her weapon is your best option if you want def down cap, but if you're okay at clearing content with -40%, Shingen with Sniper Shot with your team is fine.
    Last edited by Aidoru; 10-16-2018 at 07:57 AM.

  2. #2
    Sndragon Guest

    Working Browser

    What is the browser people are using? My Chrome 69.0.3497.100 feels seriously slow compared to how it was before.

  3. #3

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    Quote Originally Posted by Sndragon View Post
    What is the browser people are using? My Chrome 69.0.3497.100 feels seriously slow compared to how it was before.


    0 problems here.
    Looking for a kinda good account? Send me a Private Message or meet me at Discord: L'aventale.-#4530

    Quote Originally Posted by Cobblemaniac View Post
    Lavendaddy do your thing.
    Kamihime ID: 2700172

  4. #4
    Sndragon Guest
    Quote Originally Posted by Laventale View Post

    0 problems here.
    Just want to say thanks. This version is exactly how the game run previously.

  5. #5

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    Quote Originally Posted by russ View Post
    hey guys i need help with getting the best setup for my light team now that i was able to pull sol my kami's are as follows,

    ssr: Sol, Light Tsu, Michael, Metatron, Eros, Raphael
    sr: Diana, Anteros, Artemis, Belobog

    thanks in ad
    Situational.

    Shingen+Spear+Sniper Shot, Tsuki, Diana, Micheal, and Sol. Metatron and whoever else sub.
    -50% def down. -40% atk down. PF/FB same turn.

    Mordred+Ambush, Tsuki, Raph, Eros, and Sol. Metatron and whoever else sub.
    -45% def down. -50% atk down. VoF+Black propaganda. Raph for orb reduction. Eros for barrier.
    You can use the Mordred set up even without her weapon.

  6. #6

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    Hey, I've got a few questions. Dunno if there's a place where you can read up on all this stuff so I'll ask here.
    1. The little orange "+2" number etc in the bottom left of the Eidolons. What is it and how is it increased.
    2. Sometimes in a fight it will mention a quick summon and the summon time on my main Eidolon is decreased. How is it triggered?
    3. Is there anything I need to watch out for in terms of weapons? I know about the primary weapon, but what about the rest. Should I try to make them all match my main element or just go for highest rarity? and does the order of the weapons matter at all?

  7. #7

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    Quote Originally Posted by nezzal View Post
    --
    1. The little orange "+2" number etc in the bottom left of the Eidolons. What is it and how is it increased.
    Each + is 3 Atk and 1 HP more stats. These are moved if you use that Eidolon to Enhance another. So combining one +2 with another +2 gives you a +4. These go up to +99 per item.

    You gain a few +1 weapons and Eidolons from Gem Gacha every day, a fair bit from raid Gachas (raid tickets) and tons from Premium gacha.
    Quote Originally Posted by nezzal View Post
    2. Sometimes in a fight it will mention a quick summon and the summon time on my main Eidolon is decreased. How is it triggered?
    It's a random drop, just like potions. This random drop reduces to summon timer on your primary Eidolon by 5 turns.
    You'd much rather have a potion, really.
    Quote Originally Posted by nezzal View Post
    3. Is there anything I need to watch out for in terms of weapons? I know about the primary weapon, but what about the rest. Should I try to make them all match my main element or just go for highest rarity? and does the order of the weapons matter at all?
    What do you know about the primary weapon?

    Ultimately, your goal is to have max skill level Assault in every slot of the same element - SR or higher. You can get those from Disaster raids, but event weapons are generally better. Your Grid - leveled up skill levels equipped - is THE most important thing when it comes to your damage output.

    Order only matters for Relic weapons, as those are special. Their skill only activates when they're in the main slot, and only for the matching Soul.

  8. #8
    Quote Originally Posted by Aidoru View Post
    Situational.

    Shingen+Spear+Sniper Shot, Tsuki, Diana, Micheal, and Sol. Metatron and whoever else sub.
    -50% def down. -40% atk down. PF/FB same turn.

    Mordred+Ambush, Tsuki, Raph, Eros, and Sol. Metatron and whoever else sub.
    -45% def down. -50% atk down. VoF+Black propaganda. Raph for orb reduction. Eros for barrier.
    You can use the Mordred set up even without her weapon.
    Thanks! cant wait to try these.

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