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  1. #1
    Unregistered Guest
    Do the Kaiser dragoons in the eido orb shop ever get refilled or is it just one of each available?

  2. #2
    lalala Guest

    Susanoo rework?

    Hi does anyone use Susanoo on DMM? I noticed that she now has increased burst damage on top of increased attack so her damage is sort of on par with Selene the Catwoman when Selene's buffs are applied. Before that she used to really suck. Does anyone know if the buffs are boosted any further when she is AW? Also, who would you awaken first, Satan or Susanoo?

    Also a question about Vigor Eidos. Do they have a different atk base from Vigor Weapons or are they basically the same?

  3. #3
    Unregistered Guest
    Quote Originally Posted by lalala View Post
    Hi does anyone use Susanoo on DMM? I noticed that she now has increased burst damage on top of increased attack so her damage is sort of on par with Selene the Catwoman when Selene's buffs are applied. Before that she used to really suck. Does anyone know if the buffs are boosted any further when she is AW? Also, who would you awaken first, Satan or Susanoo?

    Also a question about Vigor Eidos. Do they have a different atk base from Vigor Weapons or are they basically the same?
    For Susanoo's abi3 (the stacking self buff), awakening raises the assault buff and adds ability performance (+ability damage and soft damage cap). The +40% burst damage per cast remains the same from before to after awakening.

    Between Satan and Susanoo, I'd probably awaken Susanoo first. The awakening helps her out a lot; raising her from 'I'm not all that excited about her' to 'seems to be quite worth using as an attacker'.

    Vigor type effects stack in the same multiplier. That is, the current version of the damage formula on the wiki has a multiplier that's (1 + ousei effect eidolon effect + vigorous + ousei buff).

  4. #4
    Susanoo was crying out for a buff for over a year (I mean the awakened form, let's not even mention the preAW one). She has become a potent damage dealer at her time of AW, but the general meta started shifting towards speed & she once again fell behind. Her nuke has a ridiculously low cap considering her additional ability buff would be there exactly to make that nuke even stronger. At the moment, I need a single or two stacks at worst to reach that cap (or 0 if I'm up against the light rag).

    Her rebalance made her pretty viable again. Nuke cap increased a bit & can be further increased with her stacks each giving another 50k, reaching 1m+ with max stacks. Her assault buff becomes 25% each stack, nuke CD gets reset when she bursts & her slow nature is also somewhat fixed with DATA buff from self heal. And also gets burst buff on the stacks as it was mentioned above.

    Having that said, as the current things go, I'd probably awaken Satan first unless you already reach 50% def debuff somehow. At the moment, debuffs are still quite valuable & the awakening makes her a pretty fast unit.

    As for these vigour & whatnots, those eidolons (if you mean the likes of Fleurety) aren't giving you vigour. Vigour is strictly higher HP -> higher damage effect (and yes, it has its own bracket in calculation). Those eidolons give you special atk as your HP decreases. Special atk effect also has its own bracket, different from vigour.
    To put it simply, they're bad, don't bother. Not sure whether they give any bonus to you at 100% HP, but not anything that would be worth it.

    And srsly, fk this time-out system. I can't write a single goddamn post without having to relogin to this freakin' site. I feel an extreme urge to just post as unregistered instead.
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  5. #5
    Unregistered Guest
    Fleurety and the like start at +10% special at full HP, scaling up to +50% special when you're practically dead (ie +1% for every 2.5% HP lost).

    Hodur/Cyaegha/etc I think actually are +vigor type effects. Those max out at +40% or so at full HP then shrink to 0 by 50% HP.

  6. #6

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    Quote Originally Posted by nonsensei View Post
    Susanoo was crying out for a buff for over a year (I mean the awakened form, let's not even mention the preAW one). She has become a potent damage dealer at her time of AW, but the general meta started shifting towards speed & she once again fell behind. Her nuke has a ridiculously low cap considering her additional ability buff would be there exactly to make that nuke even stronger. At the moment, I need a single or two stacks at worst to reach that cap (or 0 if I'm up against the light rag).

    Her rebalance made her pretty viable again. Nuke cap increased a bit & can be further increased with her stacks each giving another 50k, reaching 1m+ with max stacks. Her assault buff becomes 25% each stack, nuke CD gets reset when she bursts & her slow nature is also somewhat fixed with DATA buff from self heal. And also gets burst buff on the stacks as it was mentioned above.

    Having that said, as the current things go, I'd probably awaken Satan first unless you already reach 50% def debuff somehow. At the moment, debuffs are still quite valuable & the awakening makes her a pretty fast unit.

    As for these vigour & whatnots, those eidolons (if you mean the likes of Fleurety) aren't giving you vigour. Vigour is strictly higher HP -> higher damage effect (and yes, it has its own bracket in calculation). Those eidolons give you special atk as your HP decreases. Special atk effect also has its own bracket, different from vigour.
    To put it simply, they're bad, don't bother. Not sure whether they give any bonus to you at 100% HP, but not anything that would be worth it.

    And srsly, fk this time-out system. I can't write a single goddamn post without having to relogin to this freakin' site. I feel an extreme urge to just post as unregistered instead.
    my nigga just click
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  7. #7

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    Quote Originally Posted by Unregistered View Post
    Do the Kaiser dragoons in the eido orb shop ever get refilled or is it just one of each available?
    So far it's only one of each at all.
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