Exactly. The goddamn Eidolon Orb store is a fucking amazing thing for newer players.
Rant:
tl;dr; version: Goddamn retarded fucking piece of shit idiots goddamn it.
Exactly. The goddamn Eidolon Orb store is a fucking amazing thing for newer players.
Rant:
tl;dr; version: Goddamn retarded fucking piece of shit idiots goddamn it.
They stopped adding it because they were planning to have those be done through epic quests instead. But those are coming really slowly, they have priorities elsewhere atm if I understand it (another game).
I'm pretty sure Japan already has laws that require fully disclosing the probabilities of obtaining items through gacha mechanisms. Which is probably why they're careful to always mention those odds in the DMM version. Lately, they've started mentioning the rate up odds here as well for their money gachas, probably for the same reasons. They don't always mention it for jewel gacha rate ups though (likely since it doesn't involve real money). >_>
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Hi guys, so I was wondering that since we got some dedicated DMM players here on the forum, maybe it would be a really good idea if one of them can create a thread with all the (major) changes that had occurred for DMM in 2018, so we can take into account this change for our 2019. It could like "2018 DMM recap" or sthm along those lines. I think that It would be really helpful to many of us that are not really familiar or up to date with all that had happened to DMM, like major changes, new meta and such. We will greatly appreciate (or at least I know some of us will be) if someone can take the time to make this post so we can be informed on the future an make better decisions about it and maybe other DMM players also contribute to it so we can get a really useful thing going.
For me, I would be interested in some meta stuff and maybe also some weapons that are worth waiting to make final upgrades. I know that you can always ask those questions in this thread, but have it all consolidated in one post could be much better.
Well, I hope someone in here takes the time to make it, if not well yikes.
Ps. If you do not have the time, or you do not find this idea useful or you just do not want to do it, it's not necessary that you try smash or diminish this post/suggestion/requestforhelp or whatever, you can simply ignore it and move on with your life, thanks
New casual player here.
I need help in this matter.
I want to equipe primary weapons and secondary weapons, eidolons too.
What should I prioritize on them? Attack? Total Power? Primary Bonus Effects? Seconday Bonus Effects Skills level? +xx enchantment?
There are many things I don't get and most talks about this looks like info for hardcore people, really hard to understand for a new player.
While this isn't a proper answer, there are tidbits of information in the encyclopedia in Sanahtlig's toolbox.In order, for weapon it is
Same element Assault with a second skill > Same element Assault > off-element weapons
Of course, higher Atk is better, but that order should still hold. Your Assault skill levels are the biggest thing that contributes to your damage output.
For Eidolons, it's usually just whatever has the highest % in Main slot (though once you get more powerful you might want to avoid Character Atk Eidolons), and in the sub-slots just whatever has the highest Atk.
Ty.
Then for secondary weapons in doesnt matter the element but the attack value? Skill level is not a factor on secondary weapons?
For Eidolons, only the main slot gets the passive activated.
For weapons, only Soul weapons matter in the main slot. Everything - main weapon and not - should be the same element. That's not possible for a new player, but that's what you should be aiming for. Since off-element weapon skills don't apply to the team at all, only their base stats.
But if I have a weapon from another Element that has double the attack value, Even with that is better a same element weapon for a secondary slot?
That depends on the skill levels, and your overall power. If the on-element weapon with less Atk has been skill leveled up, then yes, it'll be much better.
For the record, I've made a damage calc for this, but it's probably a bit too much for a new player.