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  1. #8951
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    Quote Originally Posted by Keyen View Post
    Do you need to play all elements or mostly your main one + the one countering the one which counter your main element?

    In the second case, the point stands, there is no advantage trading a rudra for a Belial without fire or thunder SSR.
    It depends on how your teams compare to each other. If you end up with a team that's far stronger of the others, that points towards focusing on that team more. The thing is, as F2P, the choice isn't really in your hands. You're functionally at the whims of the RNG to dictate how strong your teams are at any given time. One day it can look like you should be focusing on water due to Rudra. Another day, the RNG may throw more water stuff your way further reinforcing the idea to focus on water. Or, the RNG decides that you get some nice stuff... in another element or two.
    I'm F2P myself, and the distribution of RNG for me has such been that, I don't have any one individual team so far ahead of the rest. So in my case at least, I'm better off just using every element.

    So, I think that in the long run, you'd be better served to at least casually work on all of your weapon grids. That way, you don't end up in a situation where you roll some awesome stuff in another element and lament 'oh no, I never touched that element, I can't use this!'. With the recent gem gacha changes, that's not hard to do once you can maintain the 15k gems a day cost. So, in the short term, work on water first until the 25 ap gem quest daily is a non-issue. That takes care of... 12-13k or so gems each day. And the last couple thousand comes from just being active and fighting wherever.


  2. #8952

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    Quote Originally Posted by Unregistered View Post
    You're functionally at the whims of the RNG to dictate how strong your teams are at any given time. One day it can look like you should be focusing on water due to Rudra. Another day, the RNG may throw more water stuff your way further reinforcing the idea to focus on water. Or, the RNG decides that you get some nice stuff... in another element or two.
    I don't get it. Everyone talks about Rudra (and the other) as "P2W", with people with optimized SSR leaving the game because they weren't able to roll one and lost to damage to a team with trash characters but with a 100% eidolon, and you tell me "you never know, you may roll something which is better".

    What kind of RNG are we talking here? 3 optimized SSR? More? Another 100% eidolon on top of that?

  3. #8953

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    Quote Originally Posted by Keyen View Post
    -- Everyone talks about Rudra (and the other) as "P2W", --
    I believe it's literally only me who does that.


    Anyway, if you're willing to buy Miracle Tickets and reroll into a 100% Eidolon, then no other team will be stronger than that team. It's nigh-impossible for RNG to do that. However, if you're NOT willing to buy Miracle Tickets (which is the purest of the pure F2P), then it's possible that RNG will give you the bonkers in some other element. A couple of core Hime in some other element can make a better team without 100%, than a team of Rs and crappy SRs with a 100%.

    But keep in mind that having a 100% Eidolon also has indirect benefits, such as much, MUCH easier access to strong Friends in your Friend List.

  4. #8954
    Unregistered Guest
    Eidolons like Rudra are highly desired due to how much they raise your theoretical ceiling combined with their rarity. 100%+ eidolons are the best thing to get for people rolling new accounts; no question about that. They're also the best individual pieces to get. But they're still just individual pieces of the puzzle. Conversation about the high end usually implies access to both 100%+ eidolons and SSR kamihime.

    So yes, maybe one day you get a 100%+ eidolon in another element. Or maybe you roll a couple of stronger SSRs in another element. Or maybe even your SR rolls are tilted in favour of other elements over water. Then, depending on content, you face the question of, will your Rudra + SRs team outperform this other team that has element advantage? You're not just overcoming the gap in damage output in a vacuum. You also have to compensate for the difference in damage you're taking back through a combination of killing even faster and/or having more damage mitigation tricks.

  5. #8955
    Unregistered Guest
    Quote Originally Posted by Keyen View Post
    I don't get it. Everyone talks about Rudra (and the other) as "P2W", with people with optimized SSR leaving the game because they weren't able to roll one and lost to damage to a team with trash characters but with a 100% eidolon, and you tell me "you never know, you may roll something which is better".

    What kind of RNG are we talking here? 3 optimized SSR? More? Another 100% eidolon on top of that?
    Like others said above, if you want to main one element, you should buy MT, because a 100% eido is basically ele advantage dmg bonus for that team ( in term of dmg) again all element. But ofc a SR team will perform worst than a SSR team

  6. #8956

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    Quote Originally Posted by Unregistered View Post
    Like others said above, if you want to main one element, you should buy MT, because a 100% eido is basically ele advantage dmg bonus for that team ( in term of dmg) again all element. But ofc a SR team will perform worst than a SSR team
    Isn't a 100% eidolon additive with elemental advantage?
    245% damage for elemental advantage, 175% for elemental disadvantage?

  7. #8957
    Thanks for all the replies!

    I’m currently rank 84 with 46k on main screen. I have no problem getting mtickets and got Ryu-oh and Snow Raphael through that. I basically don’t have a functioning team for other elements, except wind (luckily) - Hastur, Hathor, SR Cybele, Sytry, Oberon. I’ve been slowly working on my wind grid because I have no upgrading left I can do for water (until we get more event water SSR weapons). I also don’t have any himes for any element that can be awakened except gaia.

  8. #8958

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    Quote Originally Posted by Keyen View Post
    Isn't a 100% eidolon additive with elemental advantage?
    245% damage for elemental advantage, 175% for elemental disadvantage?
    It is yes, but it's not that simple. 100% base, 30% from Soul weapon, elemental (dis)advantage and two Eidolons form the whole thing.

    So you could be looking at Rudra users going against Thunder at 100%+30%-25%+100%+100% = 305%
    And you compare that to Icarus Wind going with 100%+30%+45%+45%+100% = 320%

    You have to remember that the Wind team will have a massively better Full Burst (since Full Burst Bonus double-dips into elemental (dis)advantage modifier), and that Wind team takes like half damage compared to Water, and Water has trouble debuffing. It usually boils down to "how good are your debuffs?" since if the Water team has -50%/-50% thanks to Miracle tickets, but the Wind team is -20%/-20% from Sniper Shot... then it doesn't really even matter which team you run. Wind would still probably be better because of the difference in Full Bursts.


    Umm, point is, 100% are extremely powerful. But as said by others, they form only one part of the puzzle - a part that you can't really get outside of massive whaling (average cost of each 100% is about 4200 bucks I think? forgot, there's a thread about gacha chances) or rerolling. You CAN get really far with just a 100% Eidolon, though.

  9. #8959

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    Ok, you convinced me. I will take Kitty on her offer, then

    It was just two days, not a huge loss.

    Edit: Corrected
    Last edited by Keyen; 03-03-2019 at 05:51 PM.

  10. #8960

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    b-but am not a boi
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

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