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  1. #1
    Unregistered Guest
    newbie question here... which Soul Weapon is better for Hercules? Bow Venom Hydra or Axe Neme Askal

  2. #2
    Quote Originally Posted by Unregistered View Post
    newbie question here... which Soul Weapon is better for Hercules? Bow Venom Hydra or Axe Neme Askal
    In almost every circumstance, the axe.

  3. #3

    Join Date
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    So, another noobish question (Promise, I will try to reduce the number of them!). I'm currently trying to do (well, mostly leech, tbh...) the fire prison catastroph, for the soul weapon. I get some stuff, it's good.

    However, I was in the position where I was thinking "Keyen, you have no good SR weapon farming source, so you have to try to get weapons, any weapon, as stronger as you can". That's why I was going for SSR light weapons despite the fact I don't have anything in my team inciting me playing light. However, when farming the fire prison catastroph, I started looting a LOT of SR assault spear. And I was like "Damn, I can full my grid with them, can't I? Why did I believe I wasn't able to get any of them?".

    So basically, I wanted to be sure so I don't create more weapons than necessary. Is a SR assault weapon (with 1530 attack) of the right element better than a SSR off element with 2400~ attack? Basically, do I replace EVERYTHING in my grid by these SR weapons since I have no SSR fire weapons?
    Last edited by Keyen; 03-17-2019 at 06:02 AM.

  4. #4
    Unregistered Guest
    Yes, you're grid should be full of sr of your element (as long as they have the assault skill). The skill more than makes up for the small lost of stats.

  5. #5

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    Quote Originally Posted by Unregistered View Post
    Yes, you're grid should be full of sr of your element (as long as they have the assault skill).--
    This.

    Having 9 Disaster Assault weapons at slvl20 is a starting point for you in Kamihime. You can absolutely have better if you've found any, but this is the minimum everyone has access to for all elements, regardless of when they started playing.

  6. #6

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    Alright, time to farm, then. Thanks for the confirmation.

  7. #7
    Got 2 questions

    I've almost never used my Light team(same for my wind) due to the lack of good assault weapons(barely any LB2 SRs) and SSRs. I'm wondering if this will be viable:
    1) Grab Andromeda's spear(extra hp regen) since I somehow have enough regalia for LB0 light soul weapon
    2) Andromeda with Chaos Magic/Maiden's Prayer + Demeter + Belobog + SSRArtemis + Either Raphael or Nike(Unleashed) for even more healing
    3) Host Dark Ults, attack first turn, AABing starting second turn and pray I get sub-mvp half the time

    Reason I'm interested in trying this is that most of my teams when hosting, can get MVP 30% of the time, and sub-MVP 50% of the time assuming 20% of the time someone strong comes in and carries me before I wipe/deal enough damage. But that is only when I'm using elemental advantage. But against Dark raids, I'm not exactly utilizing elemental advantage since I don't have a lvled up light grid yet, and I'm often dying +- 1 turn of me using Fullburst.
    Another reason I'm tempted to do so, is because Dark is one of my working teams that has a Hercules axe which I'm trying to MLB. So getting a few extra shards could speed up the process.



    My second question is more of just curiosity on an almost impossible hypothetical situation.

    This scenario is under the assumption that the account is brand new with 0 event SSRs at the moment.
    If the new account manages to grab 5 Phantom Axes back to back, and we assume the 6th one will probably be a few months later or never.
    What would be more ideal for said account:

    1) Herc Axe+5 LB0 Phantom Axe all SKLVL20

    2) Herc Axe+MLB Phantom Axe+LB0 Phantom Axe

    I'm guessing the first one would probably be best for a brand new account, even more so if the player plans on being F2P. Grabbing a Herc Axe for each of the element would mean the account has secured(?) 5 Exceeds from the "equip 6 axe" bonuses, 225% HP and 150% ATK increase for "axe" stats.
    Actually, wouldn't that still be quite good even for intermediate transitioning into end-game players too? Especially if they fill out the remaining 4 with duo/single assaults, which would also benefit more again if they happen to be axes?
    Of course, I doubt anyone is gonna get that many axes without a long invested gameplay time(more than half a year even if lucky?). But if it does happen....

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