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  1. #1
    Quote Originally Posted by Mirai View Post
    Hey everyone,

    I'm getting close to 50k atk rating and am now at a point where I can clear AQ4 fairly easily so I want to start working on my accessories but I'm still a bit confused by enhancing. From Sanahtlig's Toolbox, I'm seeing for SSR I should use 20SR to lv 32, 8 same-element SR20 + 7 same element SR25 + 3 same element SR23 + 2 SR20 to max level. Am I looking at the right section/is this still optimal? How does using Enhance Material change this?

    As for the actual effects, I've just been looking out for Def/Atk/HP, Affliction rate up for debuffers, and item drop rate for farming - is there anything else really worth keeping an eye out for? With the new series effects, does it matter which type/unique I go for? +15% combo atk rate for tiara seems really good.

    Thanks in advance!
    With the new gem gacha update, accessories enhance is likely the only thing you ever spent your gem in (beside the rarely break limit on awaken hime) so you don't have to min max gem used here, just use the fodder at level 1, only enhance SSR fodder with N fodder, with that you can enhance more accessory with the same ammount of fodder (which is limited).
    About the exactly ratio, you might take a look at this Accessory Calculator by Sfayne https://docs.google.com/spreadsheets...gid=2129149280
    For me, I used 17r, 20SR, 8SSR same element to max level 1 SSR accessory
    Last edited by nut; 03-20-2019 at 10:57 AM.

  2. #2
    Got a few questions about what would be the more optimal element team for next UE.
    Stats for my wind team:
    30k power(next to rank)
    2 SSR weapon, 8 SR assaults.
    Team: Arianrod, Cu Chulainn, Isis, Oberon

    Stats for my fire team:
    44k power
    6 SSR weapon(including soul), 4 SR assaults
    Team: Ares, Amaterasu, Heph, Mars

    My wind team should be able to get a 4-5k boost if I spend time today farming the weapon xp fodder quests. But my issue is that for my weapon grid, no matter how much I try I'll only be able to hit an average of sl8 for the weapon grid. I have the regalia to grab a soul weapon, but I doubt that would be as strong of a boost as I expect?
    On the other hand, my fire team is sitting on an average sl14, and I can get a second copy of herc axe today and LB it to finally get the def down bonus.
    Would I still want to spend resources now on my wind team? I am under the assumption because of the lack of power and SLs on my grid, the "elemental advantage" %s are not enough for my wind team to do catch up or perform better than my fire.

    Another issue I have is about the hime comp for both teams. I don't have much option for my wind team. Only changes I can think of is: 1) use SR Cybele, use chaos magic on soul. 2) Use Sytry, run SS on soul. I also assume that would mean requiring to drop either Cu Chulainn(dmg) or Isis(tank).
    My fire team has more options, I have Yamaraja for affliction immunity, Prometheus for paralyze and orb removal, or Dakki for DATA+Rampage buff and hope to do more damage to boss before I die. I could also buy the MT now to grab Uriel, but I probably won't be able to level+awaken her that easily since I just missed a Sunday.
    Who would I use, and who would I drop in both cases?

  3. #3
    Does anybody know anywhere that allows you to link up for others with rags and stuff?

  4. #4
    Unregistered Guest
    you mean like a discord channel or something?

  5. #5
    Quote Originally Posted by Unregistered View Post
    you mean like a discord channel or something?
    Yeah, anything like that.

  6. #6

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    Quote Originally Posted by kyc992 View Post
    Got a few questions about what would be the more optimal element team for next UE.
    Stats for my wind team:
    30k power(next to rank)
    2 SSR weapon, 8 SR assaults.
    Team: Arianrod, Cu Chulainn, Isis, Oberon

    Stats for my fire team:
    44k power
    6 SSR weapon(including soul), 4 SR assaults
    Team: Ares, Amaterasu, Heph, Mars

    My wind team should be able to get a 4-5k boost if I spend time today farming the weapon xp fodder quests. But my issue is that for my weapon grid, no matter how much I try I'll only be able to hit an average of sl8 for the weapon grid. I have the regalia to grab a soul weapon, but I doubt that would be as strong of a boost as I expect?
    On the other hand, my fire team is sitting on an average sl14, and I can get a second copy of herc axe today and LB it to finally get the def down bonus.
    Would I still want to spend resources now on my wind team? I am under the assumption because of the lack of power and SLs on my grid, the "elemental advantage" %s are not enough for my wind team to do catch up or perform better than my fire.

    Another issue I have is about the hime comp for both teams. I don't have much option for my wind team. Only changes I can think of is: 1) use SR Cybele, use chaos magic on soul. 2) Use Sytry, run SS on soul. I also assume that would mean requiring to drop either Cu Chulainn(dmg) or Isis(tank).
    My fire team has more options, I have Yamaraja for affliction immunity, Prometheus for paralyze and orb removal, or Dakki for DATA+Rampage buff and hope to do more damage to boss before I die. I could also buy the MT now to grab Uriel, but I probably won't be able to level+awaken her that easily since I just missed a Sunday.
    Who would I use, and who would I drop in both cases?
    In my low experience, I would say to go with the fire team, for multiple reasons:
    -The elemental advantage is not even close to help with the huge power gap between the two teams. 50% more power is really big, even if you had no eidolon, no assault weapons and no soul weapon, you would still do more damage with the fire damage than with the wind team + elemental advantage. The damage reduction can be useful, however, I believe that you still have much more hp on fire team (and you have a healer with def buffs in the fire team, so...)
    -But, of course, you do have both soul weapon, eidolon (both stacks additively with elemental advantage, lowering the comparative advantage it provides) and more assault levels.
    -Finally, if you can have a more coherent team with additional tools in fire, added to the advantages above, you should go for it.

  7. #7
    Quote Originally Posted by Keyen View Post
    In my low experience, I would say to go with the fire team, for multiple reasons:
    -The elemental advantage is not even close to help with the huge power gap between the two teams. 50% more power is really big, even if you had no eidolon, no assault weapons and no soul weapon, you would still do more damage with the fire damage than with the wind team + elemental advantage. The damage reduction can be useful, however, I believe that you still have much more hp on fire team (and you have a healer with def buffs in the fire team, so...)
    -But, of course, you do have both soul weapon, eidolon (both stacks additively with elemental advantage, lowering the comparative advantage it provides) and more assault levels.
    -Finally, if you can have a more coherent team with additional tools in fire, added to the advantages above, you should go for it.
    Thank god I haven't used resources on wind yet. Was really doubting the effectiveness of elemental advantage when the grid and hime gap was that large. Thank you.

  8. #8
    Well, from my self-experience u should focus on 1 ele with many options more than build elemental team for each UE/Adv/Raids.

    Some guys in my union fight with disadvantage ele and still do more dmg than me

  9. #9

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    Quote Originally Posted by tranhi123 View Post
    Well, from my self-experience u should focus on 1 ele with many options more than build elemental team for each UE/Adv/Raids.
    At first, I agree. Having one perfected team as you "go-to" team is a great thing to have.

    However, after that, I wouldn't neglect other teams. At the very least you should build a secondary team to handle the weakness of the "main" one, but if you want to take Kamihime "seriously" you'll eventually build up all six. At least if you have Hime for them, personally building five since I have fucking jack-shit for Light just due to RNG doing RNG things.

  10. #10

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    Quote Originally Posted by Slashley View Post
    At least if you have Hime for them, personally building five since I have fucking jack-shit for Light just due to RNG doing RNG things.
    I'm sure you will roll a managarmr very soon.


    Obviously, you won't roll any light SR/SSR for at least another year, but you will have the 100% eidolon!


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