Quote Originally Posted by Keyen View Post
It's not true. You are saying that as if you had 0 assault, zero skill, nothing. If you have a full grid of SR assault SL lvl 20, you are already at 117% assault. Getting 3 more % at the loss of 450 atk is beneficial only after 33K atk. If you have additional SSR, or atk buffs (characters, eidolon, etc), it's higher and higher. While, at some point, you are right (past 40K atk ~), the breaking point is not nearly as low as you say.
What I'm saying is that the number shown on the character screen doesn't take into account your skill levels. It is base assault and hp without any bonuses. I just tested replacing an SR light hammer with skill level 20 with the same hammer at skill level 15 (one has an additional '+1' for +1 hp and +3 assault) and the only difference between the two hammers on my character screen is the 4pts difference. I know there's a 2.5% assault difference between the two hammers and it's not calculated on the character screen. If it's calculated later (like I'm assuming), then it's of the 41k assault I have right now. 2.5% of 41000 assault is 1025 assault. That is way more than the difference between a level 50 Hime SSR (my ray gun solignight has around 1200 assault) and a MLBed level 85 SR (morgenstern hammer is around 1698). If I was to replace the Hammer with my Gun, I'd lose 498 on the character screen, but I should pick up 1000+ assault from the +3% it has over the Hammer.

Am I doing something wrong in my math?


Dejnov.