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  1. #10521

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    Quote Originally Posted by Nik View Post
    Ok... I feel like point 1 and 2 are contradictory here...if an on element lv 50 assault weapon > an mlb off grid weapon, and again my wind grid/kamis are non-existent, why do I need the hammer?
    Because EVENTUALLY, you'll also want an on-element Grid for Wind. It might not be today, it might not be next month, but it will happen.

    And when it does, that FLB Garuda Deva is amongst the best weapons to have. So, MLB it for the future. You can FLB it when the time comes to level it up. Again, remember to leave yourself with Silver (45) and Gold (25) drops to FLB it!
    Quote Originally Posted by Nik View Post
    Point 3, are you saying the more skill levels an sr weapon has the more its value when feeding it to an ssr? E.g if slvl 1 gives 10% chance then slvl 2 boosts it to a 15% chance?
    Yes, more slvl = more points. If slvl1 SR gives 10% chance then slvl2 gives 20% chance. And slvl3 gives 30% and slvl4 gives 40%.

    ALWAYS use SRs at slvl2, at least. That way you've spent 45 points for 70 points.
    Slvl3 is 90 points spent for 105 points, and slvl4 is 135 points spent for 140 points. These two are optional, but still worth it when trying to speed up your Grids.


  2. #10522
    Unregistered Guest
    I've noticed that a lot of people, if not everyone, seems to be maining Light. Is there a reason for this? Sure, you could argue elemental advantage, but Dark is exactly the same, yet I don't see many people using Dark.

  3. #10523

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    Quote Originally Posted by Unregistered View Post
    I've noticed that a lot of people, if not everyone, seems to be maining Light. Is there a reason for this? Sure, you could argue elemental advantage, but Dark is exactly the same, yet I don't see many people using Dark.
    Kamihime. Light has many, many, MANY absolutely INSANE SSRs. Michael AW, Tish, Lugh and the upcoming Iris are the most powerful ones. But all Light SSRs are either really fucking good or are going to be buffed to be really fucking good.

    On a scale of 1-10, Light SSRs rank at about 15. Maybe 16. Meanwhile, Dark is around 6. Yeah, there is your reason. The other elements are about 8-9.

  4. #10524
    Unregistered Guest
    Does anyone have like a list of the optimal SSR teams? I know there’s a list of them in sanahtlg’s guide but it’s rather outdated; e.g. LT, Sol, and SSArty are no longer core in endgame light teams.

  5. #10525

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    Quote Originally Posted by Unregistered View Post
    Does anyone have like a list of the optimal SSR teams? I know there’s a list of them in sanahtlg’s guide but it’s rather outdated; e.g. LT, Sol, and SSArty are no longer core in endgame light teams.
    Because the game is starting to have a such a huge roster of Hime, the whale answer seems to be "Use a fit-and-match team."

    But realistically, the answer for most people is "Use what you have."

  6. #10526

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    Quote Originally Posted by Slashley View Post
    Kamihime. Light has many, many, MANY absolutely INSANE SSRs. Michael AW, Tish, Lugh and the upcoming Iris are the most powerful ones. But all Light SSRs are either really fucking good or are going to be buffed to be really fucking good.

    On a scale of 1-10, Light SSRs rank at about 15. Maybe 16. Meanwhile, Dark is around 6. Yeah, there is your reason. The other elements are about 8-9.


    So let’s see...

    Wind


    Cu AW: TA galore + stackable 10% special atk up per TA. Can easily hit 350k normal atk cap and 2m burst cap with a decent enough grid AND has pursuit to push normal atk damage even further. Nah she kinda sucks.

    Azzy AW: oh I dunno, everyone’s a Herc.
    Hell, some of her effects are blatantly better than Herc’s. 50% atk and def buff, oh and 30% DA 20% TA that can give everyone GDATA if tiara set + 4-9% DATA from acc effects depending on AW or not... A 30% reflect with a 500HP regen and a 300 per hit life drain... all the skills are 5t up time so you’re looking at 4k HP regen in the worst case scenario without any ascension. Meh. Oh and...

    Aether: GDATA on Aether. That’s pretty low rated yeah.

    Gaia: I wonder what the 2 turns where Azzy doesn’t have reflect can be covered with. Yeah w/e





    Thunder


    TPhro Marduk: you know, fortress and barrier is stackable + vigor doesn’t really matter. 100BG +30 enthusiasm anyone?

    Dian: 3 heal skills that refresh every burst. Yeah doesn’t compare to Soru.

    Raiko AW: 2t 30% dmg cut 20% thunder res, 6t cd but cuts 2t off cd every time she bursts. Yeaaaaah too slow.




    Water



    Cthulhu AW: insanity with approximately 50% stick rate on rags after burst. Randomly completely drains the boss orb gauge + charm + DATA on insane sticks... she’s not better than Raphy AW ain’t she?

    Februus: barrier that also acts as a life drain, guaranteed orb eat every 4 turns. Nah.

    Pussy AW: 35% fire res 4T up time. Yikes that’s not long.

    Shiva: 1m nuke in 1 abi every 5T, atk water atk crit up and also has 20BG. Weak...

    Pluto: Ice legos give DATA on STACKABLE frame, 30% def break, and gives decent refresh on legos if you burst fast enough. Or Medea it. Blargh.



    Fire


    Frey: 30% fire res down. 1.65x dmg with burst and abi up on warrior modo, 25 BG per hit on lance modo. Yeah not really OP.

    Everything else fire but that’s too whale mang



    Yeah...

    They... aren’t really that goo-

    Kamihime General Discussion + Q&A-d16ac8c1-23d8-4961-b3fd-1d6a7bf5755e.jpeg
    Last edited by Cobblemaniac; 07-30-2019 at 07:50 AM.

  7. #10527

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    Quote Originally Posted by Cobblemaniac View Post
    --
    They... aren’t really that goo-
    Kamihime General Discussion + Q&A-d16ac8c1-23d8-4961-b3fd-1d6a7bf5755e.jpeg
    And Light probably has similar things to all of the above, all in one element. I'm not saying that Light has any single Hime that can give Thunder Aphro amount of damage output, but you can't run 4x Thunder Aphros. A few, EXACT specimen scattered around the other elements doesn't exactly make them compare to how insane Light is.

  8. #10528

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    Quote Originally Posted by Slashley View Post
    And Light probably has similar things to all of the above, all in one element. I'm not saying that Light has any single Hime that can give Thunder Aphro amount of damage output, but you can't run 4x Thunder Aphros. A few, EXACT specimen scattered around the other elements doesn't exactly make them compare to how insane Light is.
    Light doesn’t have a good enough damage cut for one. Have you ever tried using light in TRag and observe how easily they explode? Thunder and wind have options to cover that where light doesn’t.

    Does light have absurd orb eating like water does?

    Or does it have the team dmg buffing capabilities of Azzy or TPhro Marduk?

    Those are the questions, while I’ve already proven that dmg wise other elements compare. And in cases, even outdamage.

  9. #10529
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    On a scale of 1-10, Light SSRs rank at about 15. Maybe 16. Meanwhile, Dark is around 6. Yeah, there is your reason. The other elements are about 8-9.
    Fire and Thunder spacewhals say something different

  10. #10530
    Quote Originally Posted by Cobblemaniac View Post
    Yeah...

    They... aren’t really that goo-

    Kamihime General Discussion + Q&A-d16ac8c1-23d8-4961-b3fd-1d6a7bf5755e.jpeg
    Lol. Not disagreeing that there are other OP himes but as a light main, I feel like I need to defend the honor of light a little here =P

    Light's main advantage is versatility, not DPS. It is possible to literally use light for everything - not optimal but possible (e.g. AAB all AQ5 with just light, think that is hard to do for when you have elemental disadvantage.) When it's light vs dark, I think light wins pretty handily. When it's light vs having 2 elements, light can still hold its own when there's no elemental advantage, but yes, when it's light vs having 4 elements, light loses easily.

    Quote Originally Posted by Cobblemaniac View Post
    Light doesn’t have a good enough damage cut for one.
    Agreed, this is the weakest part of light's kit imo.

    Have you ever tried using light in TRag and observe how easily they explode? Thunder and wind have options to cover that where light doesn’t.
    Lol, I actually run my light team against TRag and VMVP every now and then. I don't have light Athena, so Eros + Sol with ton of ascension is my answer to TRag. Not optimal, but can live long enough to not be dead weight.

    Does light have absurd orb eating like water does?
    Haven't played water in a while, but Shamash has orb eat on burst, and in an optimal light team, she can burst like every few turns or less. Not sure if that's absurd, but it's not bad I think?

    Or does it have the team dmg buffing capabilities of Azzy or TPhro Marduk?
    No, but Mike AW lets you burst like crazy fast when combined with Shingen and one or two fast light hime. Also, Azzy AW is just broken, cannot disagree there

    Those are the questions, while I’ve already proven that dmg wise other elements compare. And in cases, even outdamage.
    Yes, light is not the hardest-hitting, it can be easily tailored to whatever situation you're dealing with to often make up for that though. That of course, assumes you have the himes to do it. Light isn't that f2p friendly 'cos you need a lot of the himes for the versatility to really show. But if you're going to just main one element, light is not a bad choice.

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