Phantom weapon effects aren't cumulative. Limit break them.
Phantom weapon effects aren't cumulative. Limit break them.
So this dude just added me... went to casually check what Eidos he has...
Then... I see.... THIS!
Ignoring the fact that it's Andromeda's weapon and has no effect on Hercules...
HOW IN TARNIZZLE IS HERCULES HOLDING A STAFF?
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
Last edited by Kitty; 09-24-2019 at 01:15 AM.
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
So I just got Cerberus from 3k jewels and I am trying to compare it with Belial for my fire grid.
What is the power scaling or the damage bonus formula for the "Max 120%" Eidolons? I also heard they were getting their max buff to 160%, how will the formula be affected?
Congrats! Cerberus from 3k is quite a pull!
The 120% eidos are 100% base, +4%/sub-eido of matching element (fire for Cerberus) and +5% base/LB - e.g. LB0 Cerberus with no fire sub-eidos will be the same as Belial - 100% elemental; LB1 Cerberus with 2 fire sub-eido will be 113% elemental; at MLB with 5 fire sub-eido, it's 140%.
When they get buffed to 140/160%, the per sub-eido part doubles from +4% to +8%. Base and base change per LB remains the same.
Please note that these formulas are different from fluffy and Anubis, whose base is always 80% and each LB adds +1% to the per matching sub-eido bonus.
Also note that Cerberus' def down is GUARANTEED, that will be quite useful in something like wirag (and any other rags for that matter.)