Page 1144 of 1163 FirstFirst ... 144644104410941134114211431144114511461154 ... LastLast
Results 11,431 to 11,440 of 11627
  1. #11431
    Ah, they also post something about device requirements like android ver up to 6 or it not available shit-and-stuff. Oh well guess to say byebye to playing by ancient phone.. ;_;

    _and where the hell is their official apk on playstore eh? JP version has is on their 3rd anniv_


  2. #11432
    Game's back up and they pushed back Laby. Ouch.

  3. #11433

    Join Date
    May 2020
    Posts
    3
    Credits
    2
    Spheres got added in last update, does that make material weapons useless now? Look at the EXP amount you get from each

    R material sell - 150 EXP SPHERE
    R material direct upgrade - 100 EXP

    SR material sell - 750 EXP SPHERE
    SR material direct upgrade - 500 EXP

  4. #11434

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by bun View Post
    Spheres got added in last update, does that make material weapons useless now? Look at the EXP amount you get from each
    That is the whole point. To reduce inventory clatter.

    Also, using fodder that is the same type(weapons)/element(Eidolons) gave you a 50% bonus, so in those cases, it was the same amount of exp. But again, the point is, sell away! You just don't need to keep the fodder around anymore.

    And note that this doesn't hold true for Accessories, sadly.

  5. #11435

    Join Date
    May 2016
    Location
    London
    Posts
    149
    Credits
    152
    Game not working for me on iOS 13.4 - only PC and Android app. I was often using the iPad, screen big enough to see but not tied to a power lead, so allowed me to play anywhere around the house. Still, not the end of the world, and I doubt many players care. I doubt it will be fixed unfortunately, it would require dev time that they clearly just don’t have.

  6. #11436
    So I've been gone since August 2018 and started playing again in March. I do spend a bit on this game so I've had my fair share of gacha rolls. It was said that the kamihime to eidolon rate was not 50/50, but slightly in favor of kamihime? Did this change? I've had horrible luck the last three months and have been getting roughly 66% of my SSR as eidolons. In the past this wouldn't be a problem since Echidna and the likes weren't bad. Since the introduction of 140% eidolons and guardians, these are practically useless unless you can MLB them to use as stat boosts, but kaisers/beasts do a better job at that. Just wondering if it's just me or has the rate changed to closer to 50/50 now or has it even skewed to favor useless eidolons to just suck the joy out of getting a SSR? Thanks.
    Last edited by Saberborn; 05-26-2020 at 03:00 PM.

  7. #11437
    I'm not sure, but as far as I'm concerned, rates work only for rarities (SSR, SR, R), and since there is far more gacha's kami than eidos, chances to get kami are higher too. There can be some rate up's at work, tho.
    So, "it's you"...

  8. #11438
    Quote Originally Posted by Jessa View Post
    I'm not sure, but as far as I'm concerned, rates work only for rarities (SSR, SR, R), and since there is far more gacha's kami than eidos, chances to get kami are higher too. There can be some rate up's at work, tho.
    So, "it's you"...
    Maybe the info was wrong to begin with but I thought I read here the game first determines if SSR, SR, R, then does another roll to determine Kami/eidolon, then final roll is the result.

  9. #11439

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Jessa View Post
    I'm not sure, but as far as I'm concerned, rates work only for rarities (SSR, SR, R), and since there is far more gacha's kami than eidos, chances to get kami are higher too. There can be some rate up's at work, tho.
    So, "it's you"...
    That would be logical, but as far as we can tell, that's not how it works. SSR slot is split into ~1.8% SSR Hime (and if you land on that, you get a random SSR Hime) and ~1.2% SSR Eidolons. It could further be split into P2W Eidolons for example, but there isn't enough data to be conclusive about it.


    So anyway, Saberborn, you've just been unfortunate. Such is RNG.

  10. #11440
    Quote Originally Posted by Slashley View Post
    That would be logical, but as far as we can tell, that's not how it works. SSR slot is split into ~1.8% SSR Hime (and if you land on that, you get a random SSR Hime) and ~1.2% SSR Eidolons. It could further be split into P2W Eidolons for example, but there isn't enough data to be conclusive about it.


    So anyway, Saberborn, you've just been unfortunate. Such is RNG.
    Well, thought I'd take your word for it. Been saving up jewels and decided to YOLO. I had 44k jewels, pulled 5 SSR. Yah!!! 4 were useless eidolons again. I know nothing will happen, but I'm contacting support to check into my account to see if bugged.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •