I got my panel sr+ ticket just a minute ago. I was REALLY wanting to get myself a Bryn to fill out my fire team...but no luck...I got Ares instead. Now it's Amaterasu, Agni, Ares, and Nike with Anzu on anything I can handle that I don't need to run with my Fafnir buff
wonder if im the only one who wants a week without any events... i really need to limit break my himes =_=
Rather than no weeks, they should have just made each events 2 weeks long, which should be more than enough time to get the important stuff and still have free time to do other stuff like get fangs.
Honestly still wondering and bothered by the fact how short the events are considering how much you need to run it for the rewards.
Last edited by Aidoru; 03-22-2017 at 08:04 PM.
It's part of the business model. The game is designed to push you at every turn to spend money. By giving players a sense that there's too much to do and too little AP to do it, it nudges players to spend on elixirs in the cash shop. Whenever you see a game design decision that seems to inconvenience players, stop and consider: how would this affect cash shop usage?
Last edited by sanahtlig; 03-22-2017 at 09:33 PM.
I'm more just wondering why they choose to go this path instead of following the path many other DMM/Nutaku games have taken. I mean I haven't played all of them obviously but the majority of the ones have played and seen on Nutaku, rewards like event units (their fully unlocked versions) were obtainable if you put enough time into the game on a daily basis. The problem with this game is it seems more reliant on forcing players to wait for the reprint event. I'm not sure how much difference the exchange rates change in the future but even a paying playing would have to spend a couple hundred of dollars a month just to get everything worth getting, which I can't even see them doing.