Per level? It's the same, 0.5%
The base version is (0 + 0.5*skill_level)%, so ranges from 0.5 to 10%
+ is (3+0.5*skill_level)%, for a range of 3.5 to 13%
++ is (6+0.5*skill_level)%, for a range of 6.5 to 16%
Per level? It's the same, 0.5%
The base version is (0 + 0.5*skill_level)%, so ranges from 0.5 to 10%
+ is (3+0.5*skill_level)%, for a range of 3.5 to 13%
++ is (6+0.5*skill_level)%, for a range of 6.5 to 16%
Yea, I would figure a lot of whales are completionists, as a habit of playing these browser games that give us completed units.
Doing some guesstimate math based on ultimate drops, assuming this increased drop rate is permanent, the reduced amount seems a lot more viable for free players at least for the eidolon as going from 220 to 150 is a big savior but adding the other items still pretty much require a fair amount of time/runs that you probably won't be able to finish without hoarding elixirs or getting lucky with plat/rainbow chests. If only this game also had a larger AP pool, I'm guessing they expect players to play mobile or something. I lose so many runs because of work, sleep and other stuff cause I don't.
I haven't bothered to look up how Raid and Union events work, which I'm still curious if they're as much of a struggle as these events are. I would really like to get a full set of grimoires for once and not spend a month just to break limit a unit or 2.
Last edited by Aidoru; 03-22-2017 at 10:54 PM.
I'm picking up 2 Grimoire of Apoth per event. I'll be able to break limit my SSR next event. I had to sacrifice a SSR weapon, which I didn't really care about.
anyone know if D'art sniper(debuff -atk and def) stackable with Belphegor's 7 deadly sins(also debuff -atk and def)
is there a way to tell if a borrowed summon will be charged at start of battle or not?
In general there's 3 type of Buff/Debuff so far.
Type 1. Status Effect Skill [ ussually has a party wide AoE, but some aren't like Belphegor's 7 ].You can recognize them from their Skill Icon.
Type 2. Attack Skill with extra buff/de-buff effect [ e.g D'art self heal/buff skills , Nergal "Smothering Smoke" ]
Type 3. This one is a special buff/debuff From "Summons" [ e.g Yamata no Orochi -def debuff ]
- Same type buff/debuff doesnt stack with each other.
for example, On current Mission you can stack up to 3 [-def debuff] to Garuda with D'art + Nergal + Yamata no Orochi. add Fafnir, Dragoon buff, Brynhilder buff and you could practically hit almost up to 200% DMG for 2 turns.
[ the actuall multiplier might be differs since I'm just calculating from Visual. 4800 DMG to 9200+ DMG full buffed/debuff]
That's... not a good rule of thumb to use. It'll be confusing if you try to use the wiki.
Just stick with what's usually cited:
A-frame is usually buffs/debuffs targeting one stat (example exception: Sol's atk debuff is C-frame)
B-frame is usually buffs/debuffs targeting two stats (example exception: Ramiel's Rising Heart is actually A-frame)
C-frame is on the rare side. The stuff that is C-frame tend to be self-buffs, but a bunch of self-buffs are B-frame. It hits a point where you might as well just remember which buffs/debuffs actually are C-frame (like Sol's atk debuff).
Cumulative
Eidolon summon
If nothing else, it's an agreed upon standard to get the idea across, since you'll see this when using the wiki.
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lol gg rip, i'm having belphegor + d'art and amaterasu... all the debuffs are not stackable..... fml
Oh nice, bonus jewel log in bonus reaching 500,000 players. They worded it strangely though, as if they forgot a date. Almost thought I had to log in 15 times in a day.
Last edited by Aidoru; 03-24-2017 at 05:19 AM.