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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Wow having 2 Eidolons that can cover up Thunder, Fire and Water on top of having Gaia in one 10x roll is quite a fit. Though personally speaking, that still wouldn't satisfy me. I'd rather have Sol and Nike in the team at least (which I got on another rerolling account with Sol, Nike, Metatron and Dragon King + 1 SSR non-Kami water weapon atk (++))
    SSR Nike* I meant

  2. #2
    Unregistered Guest
    I only noticed that developping a SR weapon to lvl 10 gives it another 25%, which makes it a total of 50% when used as material SLVL on my SSR weapon SLVL7 Atk (++). So going from that 1 SR weapon lvl 30 can get my SSR weapon SLVL7 to SLVL8.
    Oh gawd if only I know that much sooner...

  3. #3

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    Quote Originally Posted by Unregistered View Post
    I only noticed that developping a SR weapon to lvl 10 gives it another 25%, which makes it a total of 50% when used as material SLVL on my SSR weapon SLVL7 Atk (++). So going from that 1 SR weapon lvl 30 can get my SSR weapon SLVL7 to SLVL8.
    Oh gawd if only I know that much sooner...
    Uuuh? Skill levels are what matter, not levels. SRs are worth 35 points per skill level, Rs are 10. So use 1+2+3 for the SR to be worth 140 points, after spending 60 points.

  4. #4
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    Uuuh? Skill levels are what matter, not levels. SRs are worth 35 points per skill level, Rs are 10. So use 1+2+3 for the SR to be worth 140 points, after spending 60 points.
    Oh that's right. SLVL was actually what mattered, sorry didn't notice it until you mention it, and tested it myself. Well that actually makes things easier.
    Also by 1+2+3, do you mean I should rise the SR's SLVL to 3 before I use it as material SLVL for higher SSR SLVL? Also what's the SLVL cap?

  5. #5

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    Quote Originally Posted by Unregistered View Post
    --
    Also by 1+2+3, do you mean I should rise the SR's SLVL to 3 before I use it as material SLVL for higher SSR SLVL?
    You need 1 R to get a SR weapon to slvl 2, then 2 to get to slvl 3, then 3 to get to slvl 4. After that, using any more Rs doesn't make sense since you'd pay 40 points to gain 35 points.

    I wish that you could just throw 6 Rs into a slvl 1 SR and go directly to slvl 4, but sadly... 1+2+3.
    Quote Originally Posted by Unregistered View Post
    Also what's the SLVL cap?
    20.

    And in case you don't know, each level is 0.5% gain.

  6. #6
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    You need 1 R to get a SR weapon to slvl 2, then 2 to get to slvl 3, then 3 to get to slvl 4. After that, using any more Rs doesn't make sense since you'd pay 40 points to gain 35 points.

    I wish that you could just throw 6 Rs into a slvl 1 SR and go directly to slvl 4, but sadly... 1+2+3.20.

    And in case you don't know, each level is 0.5% gain.
    Thx, and yeah sadly we could only go 1 slvl at a time.
    Also btw I had like 97% chance of success, but still failed......wow 10 R and 1 SR wasted in a matter of 3%...

  7. #7

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    Which is why you never, ever do anything except 100% chances. It can only bite you in the long run.

    In before some smartypants goes "I did a skill level up with 3% chance, it's good!111"

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