Page 1 of 2 12 LastLast
Results 1 to 10 of 401

Hybrid View

  1. #1
    Quote Originally Posted by Aidoru View Post
    Yea, the increase cost is per trade just ridiculous. 5, 20, 45, 65 and 80, according to page 1. Can probably do the 20 one but 45~65+ is just too much for 1 week unless you buy a load of potions...
    Assuming you get one Apocalypse Heart per Expert run on average: 5+20+45+65+80 = 215 runs needed for just hearts. 215 runs * 30 AP each = 6450 AP needed. One gets 1 AP every 3 min so 6450*3 = 19350 minutes of natural AP regen required to get all copies of the summon from the shop. 19350 min/60 min per hour = 322.5 hours. 322.5 hours/24 hours per day = 13.4375 days.

    Meaning, it's literally impossible to get a maxed out summon from the shop alone, unless you get at least one as a drop. Even with one drop, it's still 8.4375 days of making sure you never waste any AP. We only have 1 week, but surely you will level up/use potions over the course of the week so it can be considered that you'll make it as long as you get one drop.

    Again, this is assuming you get at 1 heart per Expert run on average. If you are even unluckier then RIP.

  2. #2
    Unregistered Guest
    Supposedly there are only up to 3 exchanges for the weapon and eidolon in the shop anyway. God know i'll probably never see the 3rd to confirm at this rate though.

  3. #3

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    I guess it's back to the original plan of just completing them during the revival/reprint events. I personally want the Soul P and premium tickets more.
    Last edited by Aidoru; 02-23-2017 at 03:56 PM.

  4. #4
    1lb apoc for the 35% will be enough for me n def going for soul pts

    - - - Updated - - -

    Quote Originally Posted by scrubp View Post
    inb4 Nutaku fucked up and Snatch is actually lowering the drop rate rather than increasing it.
    Guess they got the name right, snatching our loot n willpower q.q

  5. #5
    Yeah, same here, I'm just going to go for a 1* Apoc(for the 35% dark passive) and then grab as many lances as heart/eye drops permit; and spend whatever leftover lower mats on class points and such. If I get extra copies as drops, it's icing on the proverbial cake.

    That said, I am burning all the potions I get; sooner I have a larger AP pool, the more AP I have to spend to get more rank, which leads to more AP. It snowballs, so the faster you get the ball rolling, the sooner it builds up.

  6. #6


    if every run is drop like this ...

  7. #7

    Join Date
    Feb 2017
    Posts
    11
    Credits
    10
    Quote Originally Posted by Ringabel View Post
    if every run is drop like this ...
    How about this ? [Advent Event] Eidolon from another world - Advent battle vs. Apocalypse-capture.png-123.jpg

  8. #8

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    I did some spreadsheet calculations comparing farmable SRs (from Disasters) and SSR event items and came to the following conclusions:
    https://docs.google.com/spreadsheets...it?usp=sharing

    1. SSR eidolon max stats exceed the Disaster eidolons (LV90) if you limit break at least once (to LV55). This is very achievable for anyone spamming Expert, even if you don't use stamina potions.
    2. SSR weapon stats scale very similarly to the Disaster weapons level-over-level. If you don't limit break at least twice (to LV100), the stats won't be significantly better than a maxed Disaster weapon (LV85). One copy of the SSR weapon is useful for the added Burst damage when equipped on your hero and fighting the opposite element; otherwise you'll probably want to use your limited resources on LB'ing the eidolon. If you plan to run a Dark team AND will have a hero that can equip the weapon, additional limit breaks on the weapon to buff the Burst damage even further could be useful; I don't have data on how the Burst damage on a partially limit breaked SSR compares to a fully limit breaked disaster weapon.

    In short, if you're running a team of the same element as the SSR weapon and will have a hero that can equip it, focus on getting multiple copies of that. Otherwise, focus on getting multiple copies of the SSR eidolon.

    Also, the stamina potions are self-refunding. Buy two of them every day and use them now or later to run events additional times.
    Last edited by sanahtlig; 02-23-2017 at 07:33 PM.

  9. #9
    thanks for confirming same lv delta gain. i think it still good idea to grab about 2 lb0 SSR weapon. raw stat might be similar, but each SSR has 3% bonus weaponskill extra. u can hit 16% weaponskill on SSR but only 13% on SR. it much slower to level SSR weaponskill, though.

    i not sure but i think for weapon in mh, the burst only increases at final break limit.



    the ★ in the burst ability message only appear after final break limit. i don't know if SSR is different.

    also to consider is ideal situation comparison of lv85 SR against lv100 or above SSR is fine, but it take a lot of resources to get there. short term, u need many improvements fast for doing future event and it relatively easier to level SSR weapon to 50 than SR to 85, especially multiple.
    Last edited by Ringabel; 02-23-2017 at 05:37 PM.

  10. #10
    Quote Originally Posted by sanahtlig View Post
    I did some spreadsheet calculations comparing farmable SRs (from Disasters) and SSR event items and came to the following conclusions:

    1. SSR eidolon max stats exceed the Disaster eidolons (LV90) if you limit break at least once (to LV55). This is very achievable for anyone spamming Expert, even if you don't use stamina potions.
    2. SSR weapon stats scale very similarly to the Disaster weapons level-over-level. If you don't limit break at least twice (to LV100), the stats won't be significantly better than a maxed Disaster weapon (LV85). One copy of the SSR weapon is useful for the added Burst damage when equipped on your hero and fighting the opposite element; otherwise you'll probably want to use your limited resources on LB'ing the eidolon. If you plan to run a Dark team AND will have a hero that can equip the weapon, additional limit breaks on the weapon to buff the Burst damage even further could be useful; I don't have data on how the Burst damage on a partially limit breaked SSR compares to a fully limit breaked disaster weapon.

    In short, if you're running a team of the same element as the SSR weapon and will have a hero that can equip it, focus on getting multiple copies of that. Otherwise, focus on getting multiple copies of the SSR eidolon.

    Also, the stamina potions are self-refunding. Buy two of them every day and use them now or later to run events additional times.
    Disaster weapons? The ones in the shop?

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •