Results 1 to 10 of 35

Thread: Spading Snatch

Hybrid View

  1. #1
    Unregistered Guest
    Quote Originally Posted by Ramazan View Post

    Poor unregistered couldnt delete your own message are you

    I took that ss for future reference if another unregistered troll like you shows up.
    Hello Ramazan, I would like to assist you in understanding how unregistered posting works.

    1. If two different people both post with the username set to the default Unregistered it compacts them into the same post with an updated between it.

    2. Unregistered cannot delete or edit their posts.

    3. Not every unregistered is the same person.

    4. The only way to tell if it is different posters is by their writing and posting style.

    I hope this helps you since it seems that you are struggling with understanding how it functions.

  2. #2
    Quote Originally Posted by Unregistered View Post
    Hello Ramazan, I would like to assist you in understanding how unregistered posting works.

    1. If two different people both post with the username set to the default Unregistered it compacts them into the same post with an updated between it.

    2. Unregistered cannot delete or edit their posts.

    3. Not every unregistered is the same person.

    4. The only way to tell if it is different posters is by their writing and posting style.

    I hope this helps you since it seems that you are struggling with understanding how it functions.
    He's mad. Let him cool off for a bit. Where's a mod when you need them? This thread went off the rails a few yards back and need to be locked up.

    Anyway, for people new to statistics, and game mechanics, here's a short primer.

    % chance drop rate increase - It just means exactly that. There are times when you may not have ANY drops (I've observed this a lot in this game already, although I'm wondering in the instances of a raid, where you need to have a minimum amount of turns and/or % damage to be registered for loot table (i.e., people getting in on a boss fight and by the time they defeated the lag monster, are only there to witness the last 5% of boss health to be carved up by the newest 5 members to the raid)

    % rare item appearance increase - This means that the rate of appearance for normal loot is suppressed so that the appearance for rare loot can increase. Think of it as this way: the values must always add up to 100%. You cannot have 101%, or more, total (combined) rates.

    In every case, without exception, the rates given for anything, whether drops from boss fights or from gachas, do not guarantee anything. It means that for any given event, there is a table governing the appearance rate of any item, and is not connected to any past or future event. In other words, if a drop rate for something is 5%, it DOES NOT MEAN that you are going to get the item after 20 attempts, or 100 attempts, or even a 1,000 attempts. It just means that on any given drop, the chance for that item to appear is 5%. No more. No less.

    The exception is on gachas where they promise you at least SOMETHING on particular rolls (Roll 10 and get a 5 star free) You still aren't guaranteed anything, unless it explicitly states it does.

    Just understand that for every one of these games, there was a lawyer involved.

  3. #3

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Discoceris View Post
    In other words, if a drop rate for something is 5%, it DOES NOT MEAN that you are going to get the item after 20 attempts, or 100 attempts, or even a 1,000 attempts. It just means that on any given drop, the chance for that item to appear is 5%. No more. No less.
    What a 5% drop rate means is that, over the course of 100 attempts, on average you'll see the item drop 5 times. If you were to repeat this course of 100 attempts many many times, you'd see a histogram approximating a bell curve where 5 drops was most frequent, followed by 3 and 6, then 2 and 7, etc. It wouldn't be quite symmetric because you can't get fewer than zero drops.

    % rare item appearance increase - This means that the rate of appearance for normal loot is suppressed so that the appearance for rare loot can increase. Think of it as this way: the values must always add up to 100%. You cannot have 101%, or more, total (combined) rates.
    I think this applies more to Gatcha than battle. 10 draws in Gatcha will get you exactly 10 things--the likelihood of getting one thing is directly related to the likelihood of getting something else (because you can't get both in the same draw). But in battle, the drop rates could be completely independent. You could get any number of chests, and getting one item doesn't necessarily affect your chance of getting any other item in the same battle, or even from the same mob. Or maybe it could, depending on the actual implementation in the game code.
    Last edited by sanahtlig; 03-05-2017 at 07:46 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •