And that's why you're an unreliable narrator (see what I did there?). Because I prefaced all of that with:
And that's ignoring the fact that you haven't demonstrated your point at all (great job!) because you've been so busy demonizing me that the actual point of the topic slipped your mind.If I understand correctly
- - - Updated - - -
Your point finally dawned on me, and I updated my explanation of the relative uselessness of Solomon as follows:
Solomon is a fringe case with damage abilities that don't match her weapon element. Nonetheless, my understanding of the damage calculation was mistaken (specifically, that weapon skills buff characters of a given element, not elemental damage), so it's good that this fringe case exposed that. I'm surprised no one called me on that before.Solomon is passed over as an attacker because Solomon's Ring--her main damage ability--doesn't get the full benefit from eidolon elemental damage bonuses. It's very easy to achieve an 80% eidolon elemental damage bonus for your team element, so Solomon's Ring and thus Solomon herself lags behind in damage once you acquire SSR eidolons with elemental damage bonuses that match your team element (first 3 events). One workaround is to use eidolons that provide a character-based elemental bonus instead (which fully stacks with Solomon's Ring), but that lowers the damage output of your entire team, especially at higher weapon skill levels, and thus isn't a good trade-off.
Thus while your explanation was useful to me personally (because I fundamentally misunderstood the damage calculation), it probably isn't news to anyone else who's read up on game mechanics.