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  1. #31
    Quote Originally Posted by Dragonlich View Post
    I have 200SP and can buy a new soul. So, who is better for ultimate:
    - rage-killing hammerer
    or
    - wich-hunting debuffer

    My current team (Roland, Kleo and Dart) barely kill expert
    you already got a great debuff from Dart(-atk and def), i guess go the other one is better


  2. Quote Originally Posted by Dragonlich View Post
    I have 200SP and can buy a new soul. So, who is better for ultimate:
    - rage-killing hammerer
    or
    - wich-hunting debuffer

    My current team (Roland, Kleo and Dart) barely kill expert
    In my experience so far, against all but two bosses (Wind Disaster and another one I'm forgetting) Mortred's debuff carnival seemed almost overpowered. If you need an edge against pretty much anything, aim for her ASAP.

  3. #33
    Quote Originally Posted by President Ramu View Post
    In my experience so far, against all but two bosses (Wind Disaster and another one I'm forgetting) Mortred's debuff carnival seemed almost overpowered. If you need an edge against pretty much anything, aim for her ASAP.
    i don't feel Mordred op, i take her as my first soul but at the later game i'm just sticking to Arthur mostly..... raid boss is not meant to be solo(but it's manageable) and the main point of raid boss is getting MVP so you got a chance to get SR weapon/eido from it. "If i not mistaken, debuff wouldn't override so if there's a Mordred in the raid already, yours gonna be useless i suppose?"

    Arthur lvl up bonus grant atk+4000, gets a free burst(although her burst dmg only ++, Mordred is ++++) and a skill quite on par with the burst~ easily bring me back the MVP seat~

  4. You're totally right, I should clarify a bit. When I think about Raid bosses I think about solo play, because that's what I do. I don't like risking my drops on the "unstable" nature of public raids, so I just run them solo to make sure I can take my time and ensure MVP. In a public Raid though, I'm sure Arthur is way better since you can just get your attacks in and not have to worry about it.

    Solo Raiding is a giant pain in the ass and I don't recommend it to anyone who doesn't have some kind of mental defect, haha. If you want to just play the game like a normal person pick Arthur.

    I will say though, for Event and SP mission bosses Mortred let me take a lot of fights the rest of my team "shouldn't" have been strong enough to do. All you have to do is drop the debuffs and try not to die, the fight takes care of itself. But then again, I didn't play Arthur until later so I can't compare directly.

  5. #35
    Quote Originally Posted by President Ramu View Post
    You're totally right, I should clarify a bit. When I think about Raid bosses I think about solo play, because that's what I do. I don't like risking my drops on the "unstable" nature of public raids, so I just run them solo to make sure I can take my time and ensure MVP. In a public Raid though, I'm sure Arthur is way better since you can just get your attacks in and not have to worry about it.

    Solo Raiding is a giant pain in the ass and I don't recommend it to anyone who doesn't have some kind of mental defect, haha. If you want to just play the game like a normal person pick Arthur.

    I will say though, for Event and SP mission bosses Mortred let me take a lot of fights the rest of my team "shouldn't" have been strong enough to do. All you have to do is drop the debuffs and try not to die, the fight takes care of itself. But then again, I didn't play Arthur until later so I can't compare directly.
    yea Mordred helps a lot in event if your atk low but then when u get to 25k atk, you basically melt the boss in an instant with Arthur(get counter element weapon for Arthur, 1 skill/burst 50k. while Mordred debuff is fix damage 4k per dot and there's 3 or 4 i think? kind of long nvr use her lol

  6. #36
    Quote Originally Posted by Gisborn View Post
    yea Mordred helps a lot in event if your atk low but then when u get to 25k atk, you basically melt the boss in an instant with Arthur(get counter element weapon for Arthur, 1 skill/burst 50k. while Mordred debuff is fix damage 4k per dot and there's 3 or 4 i think? kind of long nvr use her lol
    4 dots, but I wouldn't say that it is main selling point for mordred. atk/def down, blind and that heart one that makes them unable to act are more important for me and that's all in one skill! Also she have skill that make's landing debuff's easier and the one that add one more orb for enemies to fill in order to use their burst. Plus you can take that attack rate decrease debuff from previous soul and most of time you won't be hit more than once.

  7. Quote Originally Posted by jazz154 View Post
    4 dots, but I wouldn't say that it is main selling point for mordred. atk/def down, blind and that heart one that makes them unable to act are more important for me and that's all in one skill! Also she have skill that make's landing debuff's easier and the one that add one more orb for enemies to fill in order to use their burst. Plus you can take that attack rate decrease debuff from previous soul and most of time you won't be hit more than once.
    Right, I like Mortred because she's ALL of the debuff you need in one character, instead of spreading it around in one or two spells from each. She's got everything you need to completely disable an opponent, so you can feel free to go crazy with hard autoattacking teammates like Beelzebub. I feel like I save a lot on healing and defense by having Mortred force a "miss" or a "dizzy" every few rounds, and while my other teams have been "stronger" I know that I've never really worried about a fight I went into with Mortred after the debuffs land.

  8. #38
    Quote Originally Posted by jazz154 View Post
    4 dots, but I wouldn't say that it is main selling point for mordred. atk/def down, blind and that heart one that makes them unable to act are more important for me and that's all in one skill! Also she have skill that make's landing debuff's easier and the one that add one more orb for enemies to fill in order to use their burst. Plus you can take that attack rate decrease debuff from previous soul and most of time you won't be hit more than once.
    that's why dark team FTW hehe, most of the dark eidos have the blind/charm(example ouroboros, apoc and echidna)

    i think u mean Desertion from Asmund, i put that in my Arthur for trash clearing

  9. #39
    Unregistered Guest
    Also why Balor is amazing for an event kamihime (as in, no rolling for her; you get her by being active in the event she's in); she's a dark mini-Mordred. She has debuff-resistance debuff, poison, dazzle, burning (I think..), blind, and paralysis.
    Mordred still inflicts more stuff, but if you plan to go dark, or at least include Balor in your team, the overlapping of some effects kind of devalues both. Mordred also completely obsoletes Pale Rider (another dark event kamihime). Just a heads up if you happen to have planned to use either of the two.

  10. #40

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