Hmm, something I just realized that I like about Garuda as an eidolon is that it has a rather generous floor to it, setting aside the fact that dual element will have the lower longterm ceiling. For wind/water, via story and events, you get access to:
Nike (water) - healing, A-frame +12% defense buff with *
Cybele (wind) - Mistletoe Drain (B-frame -15% attack and defense debuff with *)
Heimdallr (wind) - Horn Ale (party A-frame +10% attack buff)
Gabriel (water) - A-frame -12% defense debuff with *, B-frame +12% attack and defense buff to party with * (it's a B-frame version of Ramiel's Rising Heart, essentially)
Nodens (water) - inflict drowning to one enemy, weak regen, remove one debuff from party
Guan Yu (wind) (from some sort of Koihime Musou collab event, dunno if we'll see it?) - attack buff to party (probably A-frame, but not listed on wiki), inflict poison to one enemy
Krampus (wind) - attacker with a Raging mode specific nuke
Cupid (water) - try to inflict dazzle to one enemy, defense buff to party (unlisted frame, presumably A), fire resistance buff to party
So you can roll complete garbage, as in literally no SR/SSR kamihime ever, but still piece together a wind/water team that can at least somewhat fill all the basic needs at an acceptable level with double Garuda to prop up your attack.
SSR Weapon dropped on 6th expert run, without me even noticing. Only 3 pottery so far.
I think 30k for ult is over selling it, there is at least 1 vid on youtube from 10 months ago when this came out on dmm doing it at 18k power with only R and SR things.
is it worth gettin as many ssr weapons during this event if your focus is light/dark, or should i focus on summon and miscellaneous items (gacha ticket/SoulP/books)?
Experts hitting a lot harder than expected, though I am using 3 thunder members on my team that if I really felt it was necessary could swap over to a couple rare fire units.
The trash mobs don't hit hard unless you let the attack buffs stack. Even if that happens, the top two will spend 1/3 of their turns re-buffing instead of attacking. Much more dangerous would be 2 mobs with attacks buffs and 1 attacker-type with a powerful overdrive attack.