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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    One of the tables on the wiki gives Expert difficulty Garuda as hitting for:
    ~1k per normal, high chance of extra hits while not raging
    ~1k per normal hit, 3 hits while raging
    'over 1k' from the overdrive attack while not raging
    4k to a single target from the overdrive attack while raging

    Tricky part is I'm unclear about how well the contributor was at minimizing factors in order to get as close as possible to the raw base damage.
    For what it's worth, I think somewhere around 1k or low 1k would be right for the base damage of the non-raging overdrive attack. I see high 3 digits to neutral kamihime after one atk debuff or another. I also find the 4k from the raging overdrive to be in the right ballpark, but I'm working backwards from the couple of hits I've seen with debuffs/buffs active. I'm also assuming the damage formula works both ways when doing the napkin calculations.
    To continue this after another attempt, I find the '~1k' per normal while not raging to not be accurate; I see ~1200-1300 to neutral kamihime with nothing active IIRC.

    - - - Updated - - -

    Nevermind, the 1200-1300 was probably with something active after all, as now I see 1300-1500. The perils of a whiffed Mistletoe Drain. The normal hits while raging on the other hand do hit for less damage compared to not raging.

  2. #2
    On my Fire team, I saw 800-900 damage from the AOE and 1000 from single hit attacks. The strongest single hit was 1200 against fire Arthur, landed right after I knocked it into Stun mode (which I believe makes it a Rage attack). From the post above me, looks like fire gets a 20% resistance advantage.

  3. #3

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    don't know if my team got stronger or the wind event boss is weaker than the last event's light boss who can one shot units

    I haven't spent a jewel in retrying on expert mode - huzzah!
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


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  4. #4
    I have 200SP and can buy a new soul. So, who is better for ultimate:
    - rage-killing hammerer
    or
    - wich-hunting debuffer

    My current team (Roland, Kleo and Dart) barely kill expert

  5. #5
    Quote Originally Posted by Dragonlich View Post
    I have 200SP and can buy a new soul. So, who is better for ultimate:
    - rage-killing hammerer
    or
    - wich-hunting debuffer

    My current team (Roland, Kleo and Dart) barely kill expert
    you already got a great debuff from Dart(-atk and def), i guess go the other one is better

  6. Quote Originally Posted by Dragonlich View Post
    I have 200SP and can buy a new soul. So, who is better for ultimate:
    - rage-killing hammerer
    or
    - wich-hunting debuffer

    My current team (Roland, Kleo and Dart) barely kill expert
    In my experience so far, against all but two bosses (Wind Disaster and another one I'm forgetting) Mortred's debuff carnival seemed almost overpowered. If you need an edge against pretty much anything, aim for her ASAP.

  7. #7
    Quote Originally Posted by President Ramu View Post
    In my experience so far, against all but two bosses (Wind Disaster and another one I'm forgetting) Mortred's debuff carnival seemed almost overpowered. If you need an edge against pretty much anything, aim for her ASAP.
    i don't feel Mordred op, i take her as my first soul but at the later game i'm just sticking to Arthur mostly..... raid boss is not meant to be solo(but it's manageable) and the main point of raid boss is getting MVP so you got a chance to get SR weapon/eido from it. "If i not mistaken, debuff wouldn't override so if there's a Mordred in the raid already, yours gonna be useless i suppose?"

    Arthur lvl up bonus grant atk+4000, gets a free burst(although her burst dmg only ++, Mordred is ++++) and a skill quite on par with the burst~ easily bring me back the MVP seat~

  8. You're totally right, I should clarify a bit. When I think about Raid bosses I think about solo play, because that's what I do. I don't like risking my drops on the "unstable" nature of public raids, so I just run them solo to make sure I can take my time and ensure MVP. In a public Raid though, I'm sure Arthur is way better since you can just get your attacks in and not have to worry about it.

    Solo Raiding is a giant pain in the ass and I don't recommend it to anyone who doesn't have some kind of mental defect, haha. If you want to just play the game like a normal person pick Arthur.

    I will say though, for Event and SP mission bosses Mortred let me take a lot of fights the rest of my team "shouldn't" have been strong enough to do. All you have to do is drop the debuffs and try not to die, the fight takes care of itself. But then again, I didn't play Arthur until later so I can't compare directly.

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