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  1. #11
    Depends on your setup how useful blind is. Even though I almost always have full burst at the start, I hold off on burst until she gets into rage mode, because if I burst at the start she stays in rage mode forever and rage mode has much scarier hits than normal mode. I have multiple sources of blind and dizzy from Mordred and the rest (if I don't get it, not a big deal) and then fight until its fully built rage. Once it gets into rage mode I usually break it in a single turn with 5burst + a few skills so it goes straight to stun, and then stays in normal mode while I build more burst charge again.

    So effectively I spend the entire fight in normal/stun mode.

    Normal mode is much easier with Mordred because not only can you blind, but you can also put down "Desertion" which is Asmund's skill that does damage AND reduces the rate of double and triple strikes (incredibly good skill and one of the best available at the moment). So normal mode has a lot less threat than rage mode, almost always only hits once, and is usually blinded or dizzied or both.
    Last edited by VortexMagus; 03-23-2017 at 03:06 PM.


  2. #12
    Quote Originally Posted by CBW View Post
    Seeing a lot of love for healing. Going to throw out some love for the all out attack!


    EDIT: Woah, what did I do?
    I prefer this

    Garuda Ultimate battle summed up in one image.-blah.jpg

    It's kinda sad that under hp bar you can see only 8 debuffs.
    Last edited by jazz154; 03-23-2017 at 05:24 PM.

  3. #13

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    You can click the unit icon and see all the buff/debuffs, both you or the enemy. Though it doesn't differentiate what is from what if you have same buffs/debuffs on or their actual values, which I find a bit annoying, and the fact that you can't refresh buffs with same frame stat buffs from different skills.

  4. #14
    Quote Originally Posted by Aidoru View Post
    You can click the unit icon and see all the buff/debuffs, both you or the enemy. Though it doesn't differentiate what is from what if you have same buffs/debuffs on or their actual values, which I find a bit annoying, and the fact that you can't refresh buffs with same frame stat buffs from different skills.
    I know, but the thing is I like seeing lots of small icons representing debuffs under enemy name.

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