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  1. #11
    Quote Originally Posted by Rageflare View Post
    I have been clearing ultimate with this team. It is easier, if you have attack buffs on all the time and try setting up Nike's def buff along with some Eidolon like Sephiroth's def buff. Having two healers is definitely necessary though.
    i don't think there's a thing that definitely necessary... it depends on your team...
    scenario
    1- low dmg? it will be a hell boring long fight, grab few healers to sustain
    2- mid dmg? 1 healer is sufficient, put another healer will only get u to low dmg scenario...
    3- high dmg? trash mob die in 1 or 2 rounds then Typhoon dies without overdrive goes off, so why a healer? but of course to achieve this u need good hime, eido and weapons..

    i got a dark team(all-out offensive) and water team (survival). i would say offensive is fun but bored out of AP....3 hours of AP nature regen and 2 rounds ultimate in 5minutes +- .....
    Last edited by Gisborn; 03-28-2017 at 11:29 PM.


  2. #12

    Join Date
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    Quote Originally Posted by sanahtlig View Post
    I've been able to clear the fight with 40% less attack power at 25k attack (lacking a friend eidolon buff). So 20k should theoretically be enough. What's important is a compatible strategy and composition. I'm running triple healer right now and throwing up buffs and debuffs to mitigate damage from the Rage Overdrive (the Overdrive coincides with the first turn of Rage every time for me), then healing back up to full. But I suspect that's a strategy that won't work for others.
    I purposely wait for the boss to use her burst before pushing her into rage. Then pop full burst to get her out of rage as fast as possible, a rage burst will 1 shot people in my party.
    Last edited by Renari; 03-29-2017 at 04:54 AM.

  3. #13
    Unregistered Guest
    If the enemies had a buff On, stop playing and go to the Toilet or just count the sheep for 20s until it goes Off.

  4. #14

    Join Date
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    I find desertation(soul skill that reduce multi hit) works super well with boss, considering that you have enough burst to either 1 or 2 shot the whole rage period. Since the skill hit almost 100% the times, it means no longer u ahve to worry about random unlucky stuff multi hit from both mob and boss.

    Then the session is easy to play. I run a 3 water + ramirel and able clear it quite comfortably at 20k atk(self+friend garuda)

  5. #15
    Quote Originally Posted by BlackNov View Post
    I find desertation(soul skill that reduce multi hit) works super well with boss, considering that you have enough burst to either 1 or 2 shot the whole rage period. Since the skill hit almost 100% the times, it means no longer u ahve to worry about random unlucky stuff multi hit from both mob and boss.

    Then the session is easy to play. I run a 3 water + ramirel and able clear it quite comfortably at 20k atk(self+friend garuda)
    Since Belphegor is so good removing rage, I have taken to using my burst at the beginning of battle to get into Rage. Then I use Beelzebub's assault to get it into Stun mode, and use Belphegor again to keep it there.

    That's the plan, but I rarely make it to the boss in one piece.

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