Poll: Preferred eidolon buffs

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  1. #21
    Quote Originally Posted by sanahtlig View Post
    But they don't? Vuritora's character ATK buff caps at 30%. Jormugand's caps at 40%. Ifrit is an outlier (50% base) because Gatcha; we can't all have the exact Gatcha eidolon we want.
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  2. #22
    Quote Originally Posted by Aidoru View Post
    If you play 2 battles doing the exact same thing, ignoring RNG factors. Both do the exact same damage when it comes to regular attacks and skills, but as long as you got out 1 burst streak, you already did more damage using ATK/Burst than using ATK/HP.
    Isn't typhon only like 25% attack buff at max compared to Jorm's 40% attack?

    EDIT: Also, I generally agree with you - but that's the caveat against easier opponents. Against harder opponents, more hp can increase your damage by allowing your starter Eidolons to survive damage that would otherwise be fatal. So I think assuming all else is equal, extra burst damage is better for easier raids where your Eidolon is not threatened and extra hp is better for harder ones where your Eidolons may die.
    Last edited by VortexMagus; 04-17-2017 at 03:32 PM.

  3. #23

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    Quote Originally Posted by VortexMagus View Post
    Isn't typhon only like 25% attack buff at max compared to Jorm's 40% attack?
    The cap on Typhon-class eidolons is 30% character attack up, 30% burst streak damage up vs. 40% character attack up, 20% max HP up on Jorgumand-class eidolons. My point is that in a standard 9-turn attack sequence ending in a burst, the total damage dealt with Typhon-class eidolons (including the added burst streak damage) is about the same, yet you lose the HP buff. It's a poor trade-off under normal circumstances. Comparing a 30% Typhon to a 30% Jormugand doesn't make much sense; one is maxed and the other isn't (and it's not like Jorm was particularly difficult to cap).

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