Isn't typhon only like 25% attack buff at max compared to Jorm's 40% attack?
EDIT: Also, I generally agree with you - but that's the caveat against easier opponents. Against harder opponents, more hp can increase your damage by allowing your starter Eidolons to survive damage that would otherwise be fatal. So I think assuming all else is equal, extra burst damage is better for easier raids where your Eidolon is not threatened and extra hp is better for harder ones where your Eidolons may die.
Last edited by VortexMagus; 04-17-2017 at 03:32 PM.
The cap on Typhon-class eidolons is 30% character attack up, 30% burst streak damage up vs. 40% character attack up, 20% max HP up on Jorgumand-class eidolons. My point is that in a standard 9-turn attack sequence ending in a burst, the total damage dealt with Typhon-class eidolons (including the added burst streak damage) is about the same, yet you lose the HP buff. It's a poor trade-off under normal circumstances. Comparing a 30% Typhon to a 30% Jormugand doesn't make much sense; one is maxed and the other isn't (and it's not like Jorm was particularly difficult to cap).