Quote Originally Posted by Inb4whales View Post
Can someone explain this to me?-1.jpg <-Original
Can someone explain this to me?-2.jpg <-GTranslated version

I'm assuming that it increases the percentage damage of ONLY wind characters by 70% IF your team is made up of three or more different elements?
I also noticed that this Lilim Eidolon has other element variations of Fire, Water, etc.

So I'm assuming that this is best for people who wants an unchanging team where if they have a full Water, Fire, Dark or Lightning team but want to have both Gaia and Sol in their active slot where they're only there for heals, defense and debuff instead of contributing to the actual bulk of the damage.

Correct me if I'm wrong but in situations like these, aren't these Eidolons extremely worth it?
Even if only three of your character's elemental damage are boosted by 70% (this is without any limit breaks mind you), that would make it a total of 210% damage boost while still retaining the great quirks from another element's hime.
Compare that to a raid event's Eido (the best ones for a single element focus team unlike the Advent ones) where even with a max limit break, it only provides 40% boost. 40x5 = 200% damage boost to the element of your choice.

And if you fully limit break these Lilims, evidently they can go all the way up to a 90% damage boost which makes it a whooping 270% boost in total.


^Of course do correct me if my math or my interpretation of the google translate is wrong.
No i think you're wrong. Its hard to tell exactly what the conditions are, but it will buff wind attribute character by 70% (or 90% when full lb), nothing else.

From what i understand, it requires to have at least 3 team members with an element that differ your main member (soul).
So i assume optimal way to use it would be to have your soul equipped with any element but wind, and your kamihime all wind element.
Doing that, your soul wont have any bonus, and your 4 kamihime will have a 90% atk bonus.