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  1. #11
    Quote Originally Posted by Aidoru View Post
    As great as stat down debuffs are, most people are factoring in that it has a 100% affliction rate, which they do not. I'm not sure if we'll see any future event bosses that have high affliction resistance such as the wind disaster raid boss but if that ever becomes the case, it would be questionable to choose that over a buff (if you didn't have the option to choose both) and even so, they still miss on a regular basis even on these current/past bosses. So while the gain from using it is much greater when calculated, don't forget the loss from it from missing is just as much of a factor.
    That's the reason, why mordred is one of the best legendary in boss fight. He increases the chance of applying debuffs and provides more control.


  2. #12
    Unregistered Guest
    useful information

  3. #13

    Join Date
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    A Very Confusing Question

    Hi, there, thanks for the amazing post... It made me reflect a bit about my own teams.. lul.


    I have a very confusing question though, but I'll explain it very throughly so that you can understand.

    In my Thunder Party, I have:
    Amaru ----> 45% Thunder ATK
    Mastema ----> 30% Thunder Character ATK

    Assault Weapons:
    Only One, and (+) ---> Skill LVL:12
    Team: Jupiter, Astraea, Krishna, Baal, Nyarlathotep and Hermod, all Lvl 70, except Astraea ----> Lvl 60.

    In my Water Party, I have:
    Tiamat ----> 40% Water ATK
    Rahab ----> Water Characters' ATK +30%
    Jack Frost ----> Water ATK + 35%
    Vritra ----> Water Characters' ATK +30%

    Assault Weapons:
    Three of them ATK (++) ----> Skill LVLs: One at 9, one at 10, and one at 11
    Two of them ATK (+) ----> Skill LVLs:Both 11
    Team: Nike, Belphegor (LVL 70), Kikuri-hime and Triton (LVL 60)

    And now, I've recently put Illuyanka at my party (+50% Water ATK based on number of Water Eidolons at the Party).


    However, I've noticed from long ago that my Thunder DMG output is way higher than the output of my Water Party. Also, when I putted Illuyanka at my party, I literally got 0 extra dmg.
    What's wrong? Something must be very unbalanced, right?! Could you explain-me exactly what's unbalanced? Thank you.
    Last edited by Klutz; 06-24-2018 at 05:57 PM.

  4. #14
    Only the main eidolon (and friend eidolon) effect counts. Sub eidos are only there for stats and their summon.

  5. #15

    Join Date
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    Ohh... I see. A person already told me this once, but I thought it was kinda lie.. lul

  6. #16

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    Quote Originally Posted by Klutz View Post
    -- However, I've noticed from long ago that my Thunder DMG output is way higher than the output of my Water Party. --
    By the way, I've made a damage calc for comparing the damage output of different teams.

  7. #17

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    Items Username ChangeUser Name Style ChangeProfile MusicThread Title Style Change
    Quote Originally Posted by Klutz View Post
    Ohh... I see. A person already told me this once, but I thought it was kinda lie.. lul
    you also get the friend effect even if they aren't literally your friend, so keep an eye out for the strongest effects you can find (usually the eidolons giving 100% or more increase)

    that, and if you want an elemental atk increase but can't find one (like for instance, a list full of water character atk), some eidolons of different elements can give you a boost (for instance, Fafnir can increase elemental atk for both fire AND water teams). there's been times i gotten 120% elemental attack this way (my echidna and a friend both giving 60% each to my fire team)
    Last edited by MagicSpice; 07-14-2018 at 09:18 PM.

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